dillondaudert / Hearthstone-AILinks
An AI for Hearthstone using deep reinforcement learning
☆10Updated 7 years ago
Alternatives and similar repositories for Hearthstone-AI
Users that are interested in Hearthstone-AI are comparing it to the libraries listed below
Sorting:
- Using self-play, MCTS, and a deep neural network to create a hearthstone ai player☆29Updated 6 years ago
- A2C for GVG-AI☆21Updated 6 years ago
- ☆14Updated 6 years ago
- Reinforcement learning algorithms to play Poker☆14Updated 3 years ago
- NeurIPS 2019 Paper Implementation☆12Updated 2 years ago
- 3D learning environment with rigid body simulation for Linux/MacOSX☆14Updated 3 years ago
- Card game with deep reinforcement learning policy-based agent implementation☆24Updated 6 years ago
- Supporting code for the paper 'Learning to generate classifiers'.☆18Updated 7 years ago
- Generalized Compressed Network Search with PyTorch☆26Updated 7 years ago
- Official repository for the paper "Goal-Conditioned Generators of Deep Policies"☆11Updated 2 weeks ago
- A first bare bones paralleled implementation of Go Explore as described by the Uber Engineering blog post☆46Updated 6 years ago
- Scaling All-Goals Updates in Reinforcement Learning Using Convolutional Neural Networks☆40Updated 5 years ago
- Learning to play supermario using A3C algorithm☆11Updated 6 years ago
- Repository for the code of the paper "Neural Networks Regularization Through Class-wise Invariant Representation Learning".☆12Updated 7 years ago
- ☆13Updated 7 years ago
- Code for the "Discriminative Regularization for Generative Models" paper.☆10Updated 8 years ago
- Implementation for NATv2.☆23Updated 4 years ago
- ☆12Updated 4 years ago
- Reimplementation code for the paper "Generative Temporal Models with Spatial Memory for Partially Observed Environments"☆29Updated 2 years ago
- Code for our paper "CliqueCNN: Deep Unsupervised Exemplar Learning" https://arxiv.org/abs/1608.08792☆22Updated 7 years ago
- PyTorch Impl. of Prediction Optimizer (to stabilize GAN training)☆31Updated 6 years ago
- An AI-based solver for the popular mobile game Flow Free☆10Updated 4 years ago
- Tensorflow Implementation of Programmable Agents☆35Updated 7 years ago
- An implementation of "Conventional Neuroevolution" - evolving ANNs without backpropegation☆10Updated 6 years ago
- Testing OpenAI Universe☆14Updated 8 years ago
- an implementation of reinforcement learning problem, stock prices☆10Updated 8 years ago
- YACHT 🛳️: Smoothly riding the waves of C++ projects☆11Updated 2 years ago
- Evaluating different engineering tricks that make RL work☆15Updated 4 years ago
- Sample code for generative recurrent autoencoders.☆25Updated 8 years ago
- Mac port of Torcs, The Open Racing Car Simulator☆11Updated 15 years ago