davrous / applescrusher
Source code for the adaptative PWA WebGL/WebVR Apples Crusher game
☆24Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for applescrusher
- Three.js extension for generating 3d content using map geometry, inspired by Pokemon Go☆26Updated 4 years ago
- A repo for managing the adminstrative tasks of the Immersive Web Group.☆26Updated this week
- The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/AntiGravity-Pool/AntiG…☆15Updated 3 weeks ago
- babylonjs-typescript-webpack-starter☆64Updated last year
- Real time peer to peer RTS game running on WebGL (WIP).☆63Updated 7 years ago
- Multiplayer Javascript Game written with networked physics using Lance & A-Frame☆64Updated last year
- An integration of PlayCanvas with the 2D physics engine p2.js☆24Updated last year
- Dynamic FOV Reduction Component For A-Frame.☆16Updated 4 years ago
- INACTIVE - Run Foxr, Run!☆19Updated 4 months ago
- INACTIVE - A progressive XR demo. Powered by A-Frame.☆24Updated 6 years ago
- Multiplayer WebVR worlds made out of npm modules.☆51Updated 6 years ago
- An aframe component for creating VR mazes☆11Updated 6 years ago
- WPT testing API for WebXR☆14Updated last week
- This project is about the development of a platform-independent terrain editor. The terrain format produced by this editor is designed to…☆13Updated 7 years ago
- Learning Rogue Engine with lightsabers☆23Updated 2 years ago
- Network sync library for Three.js☆74Updated 7 years ago
- A small experiment made with Babylon.js☆29Updated 8 years ago
- Bullet Physics 3 server for node.js☆26Updated 4 years ago
- webxr multiplayer voxels engine☆61Updated 2 years ago
- ☆12Updated last year
- Quick Demo of using the Babylon.js to simulate inking.☆24Updated last month
- Network physical synchronization model room based on babylonjs + ammojs☆13Updated 2 years ago
- ☆32Updated last year
- Touchable surfaces for Hololens and Immersive headset☆22Updated 4 years ago
- JavaScript implementation of the Observer pattern☆17Updated 5 months ago
- Camera transform controls component for A-Frame☆52Updated 4 years ago
- Three.js Math library in WASM☆20Updated 6 years ago
- Car control sample with A-Frame☆14Updated 4 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆49Updated 7 years ago