OpenGL NeHe tutorials converted to Haskell
☆36Jul 11, 2013Updated 12 years ago
Alternatives and similar repositories for nehe-tuts
Users that are interested in nehe-tuts are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GLFW-b demo☆22Oct 4, 2018Updated 7 years ago
- Contains exercises for the workshop in generic programming at Lambda World 2019☆10Oct 17, 2019Updated 6 years ago
- Embed a directory of static files in your application and serve them from your Servant server☆14Oct 2, 2024Updated last year
- The implementation of tic-tac-toe using an operadic comonad☆11Mar 7, 2021Updated 5 years ago
- an attempt to create a concise modern Haskell OpenGL boilerplate with basic IO☆154May 19, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Haskell terminal emulator☆21Sep 11, 2013Updated 12 years ago
- An experimental text editor using freetype2 and OpenGL. Written in Haskell.☆12Jan 23, 2014Updated 12 years ago
- Fossils and Archeology mod for Minecraft Forge. Forked from Flammarilva/Team July's work.☆23Feb 17, 2015Updated 11 years ago
- Haskell bindings to GLUT☆61Jul 24, 2025Updated 10 months ago
- Easy Crafting Table mod for Minecraft☆17Mar 10, 2016Updated 10 years ago
- A Minecraft demo in Haskell ;)☆12Mar 11, 2016Updated 10 years ago
- My personal branch of the freetype2 source code☆16Mar 26, 2026Updated 2 months ago
- OpenGL 3.3 Core Profile backend for LambdaCube 3D☆24Oct 29, 2023Updated 2 years ago
- Create and animate sprites easily with sdl2 (Haskell)☆24May 12, 2018Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Functional Vector Graphics☆17Jun 19, 2017Updated 8 years ago
- An example application using servant-elm.☆20May 23, 2018Updated 8 years ago
- ☆10Dec 5, 2022Updated 3 years ago
- A world-generator based map viewer for Terasology☆12Dec 14, 2016Updated 9 years ago
- Haskell Protocol Buffers☆12Jan 22, 2020Updated 6 years ago
- A curated list of developers & designers on twitter. ⚡️☆11Dec 10, 2018Updated 7 years ago
- GHCJS FFI bindings to the Electron API (WIP).☆10May 21, 2017Updated 9 years ago
- abstraction for auto scrubbing and const time Eq, memory chunk☆17Feb 15, 2020Updated 6 years ago
- Gesture controlled music glove with two microbits☆11Jun 18, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Haskell implementation of a nix binary cache and client.☆13Jan 4, 2018Updated 8 years ago
- Interactive-diagrams☆39May 18, 2015Updated 11 years ago
- Extensible exceptions for servant☆23Jan 25, 2021Updated 5 years ago
- Codo notation for programming with comonads in Haskell☆25Jan 24, 2021Updated 5 years ago
- Self-Organising Map implementation in Haskell☆24Sep 4, 2022Updated 3 years ago
- ABANDONED. Haskell interface to Naver Translate☆10Oct 15, 2015Updated 10 years ago
- PiLisp Language☆11Jun 15, 2023Updated 3 years ago
- your dynamic optimization buddy☆27Sep 20, 2019Updated 6 years ago
- GHC patched with the -fcompact-holes flag☆11Nov 12, 2018Updated 7 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Demonstrating comonad transformers.☆36Oct 9, 2016Updated 9 years ago
- ☆15Aug 27, 2018Updated 7 years ago
- An Experiment in Haskell Symbolic Algebra☆73May 23, 2012Updated 14 years ago
- A Haskell implementation of 2048 with Reflex.☆13Oct 1, 2017Updated 8 years ago
- Ancient Artifacts☆16Aug 22, 2016Updated 9 years ago
- Haskell bindings for CouchDB☆32Apr 25, 2015Updated 11 years ago
- A simple text editor written in Haskell with Brick☆13Mar 28, 2019Updated 7 years ago