cschweda / awesome-z-machine
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games. Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implem…
☆14Updated 3 years ago
Alternatives and similar repositories for awesome-z-machine:
Users that are interested in awesome-z-machine are comparing it to the libraries listed below
- ☆17Updated 10 months ago
- Different versions of original mainframe Zork reconstructed and patched to run under Confusion.☆17Updated 7 months ago
- ☆24Updated last year
- Infocom's Planetfall, modernized☆27Updated 4 years ago
- Z-Machine Example Repository☆12Updated last month
- How to bring ZILCH back to life again.☆29Updated 2 years ago
- PunyInform CLI and retro disk image factory for Infocom Z-machine games☆59Updated last month
- The greatly misunderstood RPG Deathlord reskinned, upgraded, updated for Win10+☆25Updated 3 weeks ago
- Full C++-20 port of the 616-point version of Zork from MIT circa 1978-1981☆22Updated last month
- Inform 6 library optimized for 8-bit systems☆25Updated 3 years ago
- Z-code interpreter for Windows, based on Stefan Jokisch's Frotz interpreter core.☆64Updated 3 weeks ago
- Lantern text-adventure development tool☆11Updated 7 months ago
- Scorch - Scorched Earth demake for Atari 800 / 5200☆42Updated 3 weeks ago
- Open-source code and assets from Lawless Legends and its supporting tools☆67Updated last month
- Wizardry Proving Grounds v3.1 - Editing and Compiling WIZARDRY.CODE and SYSTEM.STARTUP - Apple II - UCSD Pascal 1.1☆32Updated 7 months ago
- A Windows File-like Explorer tool to view and export contents of classic "Gold Box" games, role playing games created by Strategic Simula…☆28Updated 2 years ago
- Interpreter for games released by the UK company Level 9, originally written by Glen Summers.☆33Updated this week
- Bt Builder is an open source implementation of the Bard's Tale Construction Set.☆42Updated 2 years ago
- open/read/write files in ProDOS filesystem☆17Updated 6 years ago
- Fully documented and annotated source code for Angus Duggan's Elite-A on the BBC Micro☆53Updated this week
- Ultima IV Remastered for the Apple II☆63Updated 3 weeks ago
- An addon (EXTERN) for DAAD text game engine with several functions. For ZX Spectrum, Amstrad CPC, Commodore 64, Amiga, Plus/4, MSX, PCW, …☆22Updated last year
- Automatically exported from code.google.com/p/coab☆65Updated 10 months ago
- Original source code for the 1982 game Dungeons of Daggorath for the TRS-80 Color Computer☆20Updated 3 years ago
- BBC Elite source for BeebAsm assembler☆36Updated 4 years ago
- Tile Graphics☆28Updated 4 years ago
- A remake of Incentive Software's Freescape engine, allowing games created with the 3d Construction Set to run on modern computers.☆21Updated 10 years ago
- Create 3D scenarios in Elite on the BBC Micro and Commodore 64 and “press play” to see them come alive☆20Updated 2 months ago
- Post any issues with Crossrunner here☆18Updated 2 years ago
- AppleCommander is a tool that manipulates Apple ][ disk images. Files may be imported, exported, viewed, or printed with various file fil…☆113Updated last year