iftechfoundation / Z-Machine-StandardLinks
☆25Updated last year
Alternatives and similar repositories for Z-Machine-Standard
Users that are interested in Z-Machine-Standard are comparing it to the libraries listed below
Sorting:
- ☆18Updated last year
- The MDL Programming Language by S. W. Galley and Greg Pfister☆27Updated last year
- Z-Machine interpreter in plain C☆42Updated last year
- Infocom's Planetfall, modernized☆29Updated 4 years ago
- Interpreter for games released by the UK company Level 9, originally written by Glen Summers.☆39Updated 3 weeks ago
- Different versions of original mainframe Zork reconstructed and patched to run under Confusion.☆17Updated 11 months ago
- Z-Machine Example Repository☆13Updated 5 months ago
- Zork implementation language☆30Updated 6 years ago
- Bugs and feature requests for a future IFDB update☆9Updated 8 months ago
- Cheapass implementation of the Glk API☆27Updated 2 weeks ago
- A mirror of the main ZILF repository (https://foss.heptapod.net/zilf/zilf).☆10Updated 6 years ago
- Source Code and Data for The Bilestoad by Datamost (1983)☆27Updated 6 years ago
- Scott Adams adventure toolkit: compile, decompile and play 80s-style adventure games☆35Updated 3 years ago
- How to bring ZILCH back to life again.☆30Updated 2 years ago
- Zork implementation language☆35Updated 6 years ago
- Toledo Atomchess for Atari VCS/2600☆27Updated 2 years ago
- Attempt to reconstruct Graham Nelson's IF game Curses☆17Updated 2 years ago
- curses.h implementation of the Glk API☆18Updated 3 years ago
- BASICODE interpreter in Javascript☆22Updated last year
- A remake of Incentive Software's Freescape engine, allowing games created with the 3d Construction Set to run on modern computers.☆21Updated 10 years ago
- A cross-platform, multimedia interpreter for Hugo adventure games.☆28Updated last year
- The Inform6 interactive fiction standard library (moved to https://gitlab.com/DavidGriffith/inform6lib)☆22Updated 6 years ago
- Source code and documentation for adv3Lite, an alternative library for use with TADS 3☆27Updated last week
- (Historic) Resurrecting one of the first real time strategy (RTS) games from 1982. Written in Forth.☆40Updated 3 years ago
- Miscellaneous Glk and Glulx files and documents☆20Updated 3 weeks ago
- Planetfall (Solid-Gold Edition) by Steve Meretzky (Infocom)☆60Updated 6 years ago
- Original Fortran source code for Zork☆38Updated 7 years ago
- Pinball Construction Set Source Code for Apple II☆97Updated 12 years ago
- Wizardry Proving Grounds v3.1 - Editing and Compiling WIZARDRY.CODE and SYSTEM.STARTUP - Apple II - UCSD Pascal 1.1☆33Updated 11 months ago
- retrohunblog☆56Updated 5 months ago