chronicler-software / ModularGameplayDataLinks
Provides Data Asset and other classes that hold modular gameplay data that can be applied at runtime.
☆29Updated 3 months ago
Alternatives and similar repositories for ModularGameplayData
Users that are interested in ModularGameplayData are comparing it to the libraries listed below
Sorting:
- Unreal plugin that provides a Camera system supporting transitions between modes on the camera responsibility chain.☆30Updated 3 months ago
- Base Actor classes designed to be used with Game Framework implementing plugins.☆33Updated 8 months ago
- Unreal plugin enabling modular game framework use of the Gameplay Abilities System.☆39Updated 3 months ago
- Unreal plugin replacement to the Game Mode system that lets you build data-driven Experiences for Gameplay Features. They can be loaded a…☆58Updated 3 months ago
- Adds PlayMontageByTagAndWait ability task nodes that can play any number of montages on any number of meshes and keep them synced☆14Updated last month
- FlowYap☆49Updated last month
- (BETA) An extension to the Flow plugin which introduces AI utilities including Blackboard and EQS.☆16Updated 5 months ago
- Generic Object Pooling Plugin for UE5☆35Updated 4 months ago
- Fully threaded input and ability framework for UE5. 20x faster than GAS, because I wanted my framerate back, thanks.☆46Updated 3 months ago
- A collection of UE5 plugins that I've been using for my own hobby game development.☆57Updated 2 weeks ago
- An Unreal plugin with classes and tools for creating gameplay items, inventories and equipment.☆59Updated this week
- Plugin for handling state of in-game/narrative facts (only integers)☆13Updated 5 months ago
- Custom Details Sections Plugin For Unreal Engine☆23Updated last year
- Plugin that provides a bridge between Blueprints and interactive Message Log.☆43Updated 2 months ago
- Unreal Engine plugin that makes it easy to implement screen fade in Blueprints and C++.☆24Updated 2 weeks ago
- Not for production. Learning sample used in "Serialization Best Practices and Techniques" Unreal Fest Gold Coast 2023 talk.☆59Updated last year
- Steve's UtilityAI SubSystem (for Unreal Engine 5)☆59Updated 2 months ago
- UE4 & UE5 Inventory System project developed essentially on C++.☆46Updated 6 months ago
- Replicated Subsystems for Unreal Engine 5☆61Updated last year
- Unreal Engine - Good CreateWidgetAsync☆50Updated 3 months ago
- A collection of utility functions, nodes and other things that can come in handy in Unreal Engine projects of any type.☆88Updated 2 months ago
- A free builder (building placement system) plugin for Unreal Engine☆39Updated last year
- A relatively simple event system for hooking up instanced actors and ability to broadcast events☆31Updated 3 months ago
- Bunch of Gas Utilities☆69Updated this week
- Replicated Parkour System w/ 400+ animations which uses a custom movement component to translate and rotate the character across, on top/…☆33Updated 6 months ago
- Open-source plugin that allows to make buttons of any shape in UE5.4☆121Updated 4 months ago
- Net-predicted organic soft collisions for great game-feel and no de-syncing when running near other pawns.☆61Updated 3 months ago
- A free dialogue plugin for Unreal Engine 5☆31Updated 8 months ago
- Lyra's UI Navigation logic extracted into its own plugin☆14Updated 6 months ago
- Spline System for UMG☆42Updated 5 months ago