chronicler-software / ModularGameplayDataLinks
Provides Data Asset and other classes that hold modular gameplay data that can be applied at runtime.
☆30Updated 7 months ago
Alternatives and similar repositories for ModularGameplayData
Users that are interested in ModularGameplayData are comparing it to the libraries listed below
Sorting:
- Base Actor classes designed to be used with Game Framework implementing plugins.☆32Updated last year
- Unreal plugin that provides a Camera system supporting transitions between modes on the camera responsibility chain.☆29Updated 7 months ago
- Unreal plugin enabling modular game framework use of the Gameplay Abilities System.☆41Updated 7 months ago
- Unreal plugin replacement to the Game Mode system that lets you build data-driven Experiences for Gameplay Features. They can be loaded a…☆65Updated 7 months ago
- Steve's UtilityAI SubSystem (for Unreal Engine 5)☆60Updated 3 weeks ago
- Net-predicted organic soft collisions for great game-feel and no de-syncing when running near other pawns.☆75Updated 6 months ago
- A collection of utility functions, nodes and other things that can come in handy in Unreal Engine projects of any type.☆96Updated last week
- Bunch of Gas Utilities☆74Updated 3 months ago
- Gameplay Focus - robust, data-driven, asynchronous, with optional network prediction.☆47Updated last month
- FlowYap☆60Updated 2 weeks ago
- Not for production. Learning sample used in "Serialization Best Practices and Techniques" Unreal Fest Gold Coast 2023 talk.☆66Updated last year
- This is a space where I develop Customizable Pathfinding plugin for UE5. Later on, I will also include my Engineering Thesis and document…☆73Updated last year
- Custom Movement using Mover on Unreal Engine 5.☆104Updated 6 months ago
- Open-source plugin that allows to make buttons of any shape in UE5.5☆134Updated 2 months ago
- Fully threaded input and ability framework for UE5. 20x faster than GAS, because I wanted my framerate back, thanks.☆49Updated 7 months ago
- Practice repository for modular and reusable game systems.☆52Updated 8 months ago
- An Unreal plugin with classes and tools for creating gameplay items, inventories and equipment.☆66Updated last month
- A relatively simple event system for hooking up instanced actors and ability to broadcast events☆36Updated 6 months ago
- Generic Object Pooling Plugin for UE5☆37Updated 7 months ago
- Unreal Engine plugin that enables user to accurately trace melee hits in the game using interpolation between sockets defined directly on…☆78Updated 10 months ago
- UE4 & UE5 Inventory System project developed essentially on C++.☆53Updated 9 months ago
- Open-source components based tool for smart Actor Interaction with other Actors. Developed with Designers in mind to allow you as easy as…☆106Updated 2 months ago
- Unreal Engine - Good CreateWidgetAsync☆53Updated 6 months ago
- Unreal Engine plugin that makes it easy to implement screen fade in Blueprints and C++.☆26Updated 4 months ago
- A collection of UE5 plugins that I've been using for my own hobby game development.☆63Updated 2 weeks ago
- A flexible Unreal Engine plugin that provides generic Item and Affix generation, utilizing DataTables and Instanced Structs.☆157Updated 7 months ago
- A list of recommended third party plugins for Unreal Engine☆72Updated 3 weeks ago
- Easy to use Hotbar and Inventory system for Unreal Engine 5☆71Updated 2 years ago
- Adds PlayMontageByTagAndWait ability task nodes that can play any number of montages on any number of meshes and keep them synced☆14Updated 5 months ago
- Unreal plugin that provides wrappers for CommonUI development.☆13Updated 7 months ago