chronicler-software / ModularGameplayAbilities
Unreal plugin enabling modular game framework use of the Gameplay Abilities System.
☆34Updated last month
Alternatives and similar repositories for ModularGameplayAbilities:
Users that are interested in ModularGameplayAbilities are comparing it to the libraries listed below
- Base Actor classes designed to be used with Game Framework implementing plugins.☆28Updated 6 months ago
- Unreal plugin that provides a Camera system supporting transitions between modes on the camera responsibility chain.☆27Updated last month
- Provides Data Asset and other classes that hold modular gameplay data that can be applied at runtime.☆24Updated last month
- Unreal plugin replacement to the Game Mode system that lets you build data-driven Experiences for Gameplay Features. They can be loaded a…☆51Updated last month
- FlowYap☆41Updated this week
- Adds PlayMontageByTagAndWait ability task nodes that can play any number of montages on any number of meshes and keep them synced☆13Updated last week
- A free dialogue plugin for Unreal Engine 5☆29Updated 6 months ago
- Generic Object Pooling Plugin for UE5☆35Updated last month
- An Unreal plugin with classes and tools for creating gameplay items, inventories and equipment.☆56Updated 2 weeks ago
- A collection of UE5 plugins that I've been using for my own hobby game development.☆52Updated last month
- Not for production. Learning sample used in "Serialization Best Practices and Techniques" Unreal Fest Gold Coast 2023 talk.☆54Updated 10 months ago
- Net-predicted organic soft collisions for great game-feel and no de-syncing when running near other pawns.☆54Updated 3 weeks ago
- Unreal Engine - Good CreateWidgetAsync☆47Updated last month
- (BETA) An extension to the Flow plugin which introduces AI utilities including Blackboard and EQS.☆16Updated 3 months ago
- A relatively simple event system for hooking up instanced actors and ability to broadcast events☆27Updated last month
- Practice repository for modular and reusable game systems.☆46Updated 3 months ago
- An Unreal Engine plugin that provides a subsystem for sending non replicated events with arbitrary structs as payloads☆27Updated last month
- ☆15Updated 2 years ago
- This is a space where I develop Customizable Pathfinding plugin for UE5. Later on, I will also include my Engineering Thesis and document…☆68Updated 11 months ago
- Lyra's UI Navigation logic extracted into its own plugin☆14Updated 4 months ago
- Custom Movement using Mover on Unreal Engine 5.☆95Updated last month
- Open-source plugin that allows to make buttons of any shape in UE5.4☆110Updated last month
- Custom Details Sections Plugin For Unreal Engine☆23Updated last year
- A collection of utility functions, nodes and other things that can come in handy in Unreal Engine projects of any type.☆85Updated 3 months ago
- UE plugin adding a component picker type to easify components referencing each other.☆31Updated 2 weeks ago
- SenseSystem is a flexible, extensible, and multi-functional system for detecting and responding to the detection of game objects in Unrea…☆15Updated 10 months ago
- A Simple Asset editor with a custom Asset and a 3D Viewport for UE5.1☆75Updated last month
- Steve's UtilityAI SubSystem (for Unreal Engine 5)☆53Updated this week
- Plugin that provides a bridge between Blueprints and interactive Message Log.☆41Updated this week
- Open-source components based tool for smart Actor Interaction with other Actors. Developed with Designers in mind to allow you as easy as…☆93Updated 2 months ago