bzgeb / SerializableScriptableObject
Serializable Scriptable Object for Unity
☆15Updated last year
Related projects ⓘ
Alternatives and complementary repositories for SerializableScriptableObject
- Reactive node system for Unity☆44Updated 7 months ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆50Updated 2 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆33Updated last year
- Unity Multi Scene Management Tools for faster and easier development☆23Updated 3 weeks ago
- ⏳🐌 Assets and scripts for animating Unity objects.☆45Updated 3 months ago
- Packaged editor extension reusable accross projects.☆10Updated 9 months ago
- ⬜ OldMovie Post Effect for Unity Urp☆39Updated last week
- A segmented radial health bar shader for Unity 2019 and up☆1Updated last week
- ⬜ Gradient Map post effect for Unity Urp☆21Updated last week
- An extensible stat system with modifiers for the Unity game engine☆49Updated last month
- Keep a history of all the builds you do.☆32Updated 9 months ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆28Updated 2 months ago
- Automatically setup Camera viewports from RectTransforms in Unity☆35Updated last year
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Camera system for tactical world overviews in Unity games.☆26Updated 4 months ago
- ☆38Updated last week
- Applies Preset to folders and objects☆42Updated 2 years ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆47Updated 10 months ago
- Procedural Grass System with Compute Shaders in Unity☆24Updated 2 years ago
- Game Options Elements for Unity Games☆27Updated 3 years ago
- Set of gizmos utilities for Unity☆42Updated 5 years ago
- Unity tool to pack texture assets via any custom material/shader.☆31Updated 2 years ago
- An editor extension for the Unity game engine.☆41Updated 3 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated 10 months ago
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago
- Visual behaviour & AI design tool for Unity.☆34Updated last year
- A procedural node based tool for Unity engine☆28Updated last year
- Library of procedural generation code for use in Unity☆47Updated last year