A metronome based on the Unity DSP Time Example. This example has an option to turn on/off the metronome ticks and uses events and listeners to play notes. Also in this example is a complete step sequencer, aka drum machine to create and save beat patterns.
☆11Jul 5, 2020Updated 6 years ago
Alternatives and similar repositories for MetronomeBeatMachine
Users that are interested in MetronomeBeatMachine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A synthesizer/musical tool made in C# and running in Unity, with very beautiful chord transitions.☆10Jan 15, 2020Updated 6 years ago
- ☆11Nov 27, 2022Updated 3 years ago
- List of commonly needed resources, sdk downloads, cheatsheets and useful tools, used in UnityLauncherPro as resources page☆13May 12, 2025Updated last year
- Basic music sampler/sequencer implemented using Unity3d / C#☆11Mar 11, 2017Updated 9 years ago
- Open-source XR audio/visual instrument development in Unity3D☆11Apr 10, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- MIDI VST for mapping, generating, and transforming MIDI data.☆12Jun 28, 2023Updated 3 years ago
- Unity audio recording package designed for real-time speech audio processing☆12Aug 25, 2023Updated 3 years ago
- Created with CodeSandbox☆19Dec 24, 2018Updated 7 years ago
- Detect and identify drones in real time with passive RF scanning on M5Stack CoreS3, no radio emission, cloud, or external dependency☆17Oct 12, 2026Updated last week
- VST plugin that does realtime polyphonic audio to MIDI conversion☆15Apr 3, 2026Updated 6 months ago
- ☆19Feb 22, 2019Updated 7 years ago
- Repository for Kompakkt, the Web Based multimodal 3D Viewer and 3D Annotation System.☆17Updated this week
- Dual granular pitch shifting / delay / time stretching plugin. Written in C++ using the JUCE framework.