brianadvent / 3DImageRecognitionAndTracking
Learn how to detect and track images with ARKit 2
☆38Updated 6 years ago
Alternatives and similar repositories for 3DImageRecognitionAndTracking
Users that are interested in 3DImageRecognitionAndTracking are comparing it to the libraries listed below
Sorting:
- A library that allows you to generate and update environment maps in real-time using the camera feed and ARKit's tracking capabilities.☆97Updated 7 years ago
- ARKit demos using Using ARKit, Core Location, MapKit, SceneKit, Unity, models, Adobe mixamo and soon shading (using post processing effec…☆47Updated 2 years ago
- Clean class to create a portal in SceneKit for use in ARKit.☆70Updated 4 years ago
- PlacenoteSDK Sample app in native iOS using ARKit, written primarily in Swift☆97Updated 5 years ago
- A demo that shows painting on walls with ARKit+SceneKit☆52Updated 7 years ago
- Simplest app to render point cloud in iOS using SceneKit☆45Updated 5 years ago
- ARKitImageDetectionTutorial code for Medium article.☆47Updated 6 years ago
- Submission for WWDC 2018 Scholarship formatted into an iOS app☆32Updated 6 years ago
- Learn how to detect 3D Object with ARKit 2☆66Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- ☆20Updated 7 years ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D☆18Updated 5 years ago
- Adding the Feature "Real World Path Direction" by tapping on Map. GoogleMap will give us the direction to that location from user locatio…☆40Updated 5 years ago
- Demo of ARSCNPlaneGeometry in Apple's ARKit 1.5☆16Updated 7 years ago
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.☆57Updated 5 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆59Updated 4 years ago
- Displays the depth values received by the front-facing camera.☆57Updated 7 years ago
- 🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes☆89Updated 4 years ago
- ARKit soap bubble blower for iOS in AR☆74Updated 3 years ago
- Hand-gesture recognition on iOS app using CoreML☆157Updated 2 years ago
- Voxel graphics framework using ARKit + SceneKit☆81Updated 7 years ago
- ARlog: Post-hoc Inspecting of Mobile AR Applications using ARKit☆35Updated 2 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- Basic Concepts and Projects using ARKit on iOS.☆24Updated 7 years ago
- Apple WWDC 18 Example Project SwiftShot☆29Updated 6 years ago
- AR application sample using Metal without SceneKit.☆34Updated 7 years ago
- 👻 Augmented reality game in a pixel/billboard style☆106Updated 5 years ago
- Basic examples of shaders in SceneKit + ARKit☆37Updated 6 years ago
- Animating a 3D model in AR with ARKit and Mixamo☆85Updated 7 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆19Updated 5 years ago