bluekamandy / oblique-for-processingLinks
oblique is a processing sketch for image processing and filtration that relies upon chained fragment shaders.
☆20Updated last month
Alternatives and similar repositories for oblique-for-processing
Users that are interested in oblique-for-processing are comparing it to the libraries listed below
Sorting:
- Guide to Network Best Practices for Interactive Installations☆45Updated 3 years ago
- WebGL setup for rendering multi-pass shader networks, optimized for complex texture/image processing☆94Updated 7 years ago
- ☆66Updated 8 years ago
- ☆73Updated 3 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆85Updated 2 years ago
- Framebuffers for p5.js☆28Updated 3 years ago
- A library for efficiently drawing to a texture in p5 WebGL mode.☆48Updated last year
- [ARCHIVED] Runway + Processing 🔥☆98Updated 5 years ago
- Article Repo for a Guide to Projectors☆122Updated 7 years ago
- Workshop materials for the Computational Photography workshop at the Anderson ranch☆24Updated 5 years ago
- A Processing library providing physically based rendering and materials☆45Updated 5 years ago
- A personal toolkit for Java/Processing projects☆189Updated last month
- a working syllabus reference list for New Media Art and Technology☆32Updated 4 years ago
- Get GLSL code from Shadertoy.com to run inside of Processing☆54Updated 3 years ago
- p5.js port of Kyle McDonald's ofxCv library using OpenCV.js☆47Updated 4 years ago
- Sonification simulation in Processing☆39Updated 8 years ago
- ☆35Updated 10 years ago
- Summary of a Convening on Open-Source Software Toolkits for the Arts☆99Updated 4 years ago
- Using Processing in a live performance environment - examples☆18Updated 9 years ago
- Class repository for Advanced Creative Coding☆32Updated 6 years ago
- recreating the past / SFPC summer 2020☆47Updated 5 years ago
- Exercises used by my openFramework course which I teach in Brussels.☆49Updated 6 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆50Updated 7 years ago
- OpenFrameworks port of the CAN_GenerativeTypography examples☆100Updated 7 years ago
- script to generate HeN ipfs app exports of GLSL shaders☆23Updated 3 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 8 years ago
- Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.☆72Updated 5 years ago
- Files for THP 494 and 598☆20Updated 8 years ago
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Updated 5 years ago
- code for algorithmic animation, a course I've taught at MFADT / SFPC / APAP Korea☆151Updated 7 years ago