bitbybit-dev / app-examplesLinks
App examples that use Bitbybit NPM packages & the various runners to build custom CAD websites. Integrate advanced OCCT, Manifold, JSCAD kernels in your apps and maintain your development freedom. We provide examples that use BabylonJS and ThreeJS game engines. You will also find some basic examples that use Bitbybit on NodeJS backends.
☆23Updated 5 months ago
Alternatives and similar repositories for app-examples
Users that are interested in app-examples are comparing it to the libraries listed below
Sorting:
- Monorepo for 3D algorithms of Bitbybit platform, which helps programming geometry on the browser. Use with ThreeJS, BabylonJS, build your…☆145Updated last week
- Demonstration of depth peeling in three.js☆33Updated this week
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆63Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆109Updated last year
- Service to weld some ThreeJS geometry to indexed one☆26Updated last year
- JavaScript UI library☆104Updated 2 months ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆105Updated 2 years ago
- Visible geometry edge projection and flattening based on three-mesh-bvh.☆229Updated last month
- A native Typescript/Javascript port of Clipper2☆42Updated last year
- buerli's CAD application☆140Updated 2 months ago
- Examples that show what buerli and ClassCAD can do☆27Updated this week
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆65Updated 2 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆55Updated 2 years ago
- three.js server side rendering (renderfarm.js client lib)☆23Updated 3 years ago
- ☆33Updated 3 months ago
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- ☆34Updated 2 months ago
- Node editor for tsl 📝☆28Updated last month
- ☆59Updated 4 years ago
- Web implementation of volumetric grids☆158Updated 2 years ago
- A blazing fast ⚡ Wave Function Collapse engine for three.js, built for real-time 2D, 2.5D, and 3D procedural world generation at scale.☆68Updated 5 months ago
- ☆41Updated 2 months ago
- CAD algorithms that use OpenCascade Technology (OCCT) Kernel☆36Updated 11 months ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆140Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆103Updated 5 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Modelling tool for virtual robotic body parts☆12Updated last year
- Collection of three.js examples using lygia shader library☆54Updated 2 years ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆43Updated 2 years ago