benpurdy / threejs-decalsLinks
Dyncamic decals for THREE.js
☆31Updated 10 years ago
Alternatives and similar repositories for threejs-decals
Users that are interested in threejs-decals are comparing it to the libraries listed below
Sorting:
- WebGL-based Unified Particle System☆77Updated 8 years ago
- Decals for three.js☆159Updated 8 years ago
- Extra materials for three.js☆31Updated 9 years ago
- Bloom blend effect for three.js.☆31Updated 8 years ago
- three.js game extensions for fast grass.☆58Updated 2 years ago
- Advanced shader for three.js☆111Updated 6 years ago
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆34Updated last year
- Progressive encoding for 3D meshes☆64Updated 10 years ago
- ☆43Updated 7 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆170Updated 6 years ago
- Runtime library for ShaderFrog☆78Updated 3 years ago
- streams ThreeJS render target pixel data☆67Updated 8 years ago
- Create procedural glTF 2.0 trees with proctree.js and three.js.☆67Updated 7 years ago
- 3D and 4D path tracing experiments by Jonathan Olson☆124Updated 10 years ago
- WebGL Volumetric Renderer☆67Updated 10 years ago
- GPU based object picking for Three.JS☆47Updated 3 years ago
- ☆28Updated 8 years ago
- Coauthored article with Eric Haines☆49Updated 8 years ago
- Implementation of trails with WebGL☆66Updated 12 years ago
- Object Controls for three.js☆44Updated 10 years ago
- WIP! This is a sample implementation for thePOP Buffer introduced by the team of X3DOM in 2013. It consists of a simple WebGL renderer an…☆36Updated 8 years ago
- Kd-Tree Nearest Neighbor Search using WebGL☆57Updated 12 years ago
- WebGL 2.0 fur demo☆63Updated 8 years ago
- FrameBuffer Object inspector for three.js☆138Updated 7 years ago
- WebGL dunes demo☆37Updated last year
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated last week
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆61Updated 2 years ago
- Ray Marching Distance Fields in WebGL☆52Updated 11 years ago
- ☆36Updated 3 years ago
- ☆75Updated 7 years ago