benjiebob / BADJALinks
Benchmark Animal Dataset of Joint Annotations (BADJA) with example code, as introduced in "Creatures Great and SMAL: Recovering the shape and motion of animals from video" (ACCV 2018).
☆44Updated last year
Alternatives and similar repositories for BADJA
Users that are interested in BADJA are comparing it to the libraries listed below
Sorting:
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆103Updated 4 years ago
- Adversarial Parametric Pose Prior☆24Updated 3 years ago
- [CVPR'21] LEAP: Learning Articulated Occupancy of People https://neuralbodies.github.io/LEAP☆75Updated 3 years ago
- ☆28Updated 6 years ago
- ☆175Updated 3 years ago
- PyQt5 app for viewing SMAL meshes☆30Updated last year
- official implementation of [We are More than Our Joints Predicting How 3D Bodies Move, CVPR'21]☆86Updated 3 years ago
- [CVPR'22] COAP: Learning Compositional Occupancy of People☆139Updated 3 years ago
- Pytorch Implementation for Neural Point Characters (NPC)☆27Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆90Updated 4 years ago
- ☆101Updated 3 years ago
- This repository contains an implementation for performing 3D animal (quadruped) reconstruction from a monocular image or video. The syste…☆141Updated last year
- Repository for the paper: "Birds of a Feather: Capturing Avian Shape Models from Images"☆18Updated 3 years ago
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆105Updated 3 years ago
- PyTorch implementation of "NASA: Neural Articulated Shape Approximation"☆45Updated 5 years ago
- official implementation of CVPR'20 oral paper: Generating 3D People in Scenes without People.: https://ps.is.tuebingen.mpg.de/publication…☆153Updated 3 years ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆81Updated 4 years ago
- Repository for the paper "Human Mesh Recovery from Multiple Shots"☆97Updated 3 years ago
- Pytorch implementation for DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networks☆45Updated 2 years ago
- ☆38Updated 2 years ago
- Fitting Skinned Multi Linear Animal Model (SMAL) to other meshes☆23Updated 2 years ago
- Holistic 3D Human and Scene Mesh Estimation from Single View Images☆23Updated 4 years ago
- Synthetic Humans for Action Recognition, IJCV 2021☆71Updated 4 years ago
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆71Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆96Updated 4 years ago
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆34Updated 4 years ago
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆115Updated 3 years ago
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆100Updated 2 years ago
- Official implementation of NPMs: Neural Parametric Models for 3D Deformable Shapes - ICCV 2021☆127Updated 2 years ago
- Official Pytorch implementation for 2020 3DV paper "PLACE: Proximity Learning of Articulation and Contact in 3D Environments" and trained…☆52Updated 3 years ago