benjiebob / BADJA
Benchmark Animal Dataset of Joint Annotations (BADJA) with example code, as introduced in "Creatures Great and SMAL: Recovering the shape and motion of animals from video" (ACCV 2018).
☆42Updated 6 months ago
Alternatives and similar repositories for BADJA
Users that are interested in BADJA are comparing it to the libraries listed below
Sorting:
- PyQt5 app for viewing SMAL meshes☆29Updated 6 months ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆80Updated 3 years ago
- [CVPR'21] LEAP: Learning Articulated Occupancy of People https://neuralbodies.github.io/LEAP☆75Updated 3 years ago
- ☆85Updated 3 years ago
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆32Updated 3 years ago
- Pytorch implementation for DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networks☆45Updated 2 years ago
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆101Updated 3 years ago
- PyTorch implementation of "NASA: Neural Articulated Shape Approximation"☆44Updated 4 years ago
- ☆38Updated last year
- Holistic 3D Human and Scene Mesh Estimation from Single View Images☆23Updated 3 years ago
- Evaluation code for the workshop "3D Pose Estimation in the Wild" held in conjunction with ECCV 2020☆28Updated 4 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆97Updated 3 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆54Updated last year
- This work generates 2D and 3D landmark labels from videos with only two or three uncalibrated, handheld cameras moving in the wild. NeurI…☆27Updated 2 years ago
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Updated 3 years ago
- Synthetic Humans for Action Recognition, IJCV 2021☆68Updated 3 years ago
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆114Updated 2 years ago
- ☆92Updated 2 years ago
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆69Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆89Updated 3 years ago
- Pytorch Implementation for Neural Point Characters (NPC)☆26Updated last year
- [ICCV 2021] DSR: Learning to Regress Bodies from Images using Differentiable Semantic Rendering☆92Updated 3 years ago
- ☆28Updated last year
- Repository for the paper "Human Mesh Recovery from Multiple Shots"☆96Updated 2 years ago
- ☆28Updated 5 years ago
- official implementation of CVPR'20 oral paper: Generating 3D People in Scenes without People.: https://ps.is.tuebingen.mpg.de/publication…☆153Updated 2 years ago
- ☆168Updated 2 years ago
- Adversarial Parametric Pose Prior☆24Updated 2 years ago
- ☆65Updated 5 months ago
- Code for paper ECCV 2020 paper: Who Left the Dogs Out? 3D Animal Reconstruction with Expectation Maximization in the Loop.☆51Updated 6 months ago