USRC-SEA / OmniMotionGPT
☆23Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for OmniMotionGPT
- ☆64Updated 4 months ago
- implementation of paper: Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement☆24Updated last month
- The official implementatation of paper "BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics".☆36Updated 2 weeks ago
- This repository is for fitting mocap data into SMPL-X parameters in [CVPR 2024]"Inter-X: Towards Versatile Human-Human Interaction Analys…☆24Updated 5 months ago
- The code for IJCAI 2023 paper "Physics-Guided Human Motion Capture with Pose Probability Modeling"☆32Updated last year
- ☆33Updated last month
- ☆13Updated 9 months ago
- [CVPR 2023] CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition☆41Updated last year
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆32Updated last year
- [AAAI 2023] Official PyTorch implementation of the paper "IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimat…☆37Updated 9 months ago
- ☆41Updated last year
- PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views☆67Updated last year
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆22Updated last year
- Repository for ICCV23 paper: "ReFit: Recurrent Fitting Network for 3D Human Recovery"☆81Updated 7 months ago
- Pytorch implementation of Unimotion: Unifying 3D Human Motion Synthesis and Understanding.☆33Updated last month
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆66Updated 11 months ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆65Updated last week
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆82Updated 10 months ago
- Pytorch implementation of paper "DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion"☆24Updated last year
- Companion tools and website for CIRCLE dataset.☆45Updated last year
- The Fast Way From Vertices to Parametric 3D Humans☆40Updated 3 weeks ago
- Official Code for "WHAC: World-grounded Humans and Cameras"☆54Updated 8 months ago
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆80Updated 9 months ago
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆42Updated 3 months ago
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆88Updated this week
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆85Updated last year
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆99Updated 9 months ago
- [BMVC 2024] Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion☆20Updated 2 weeks ago
- Official code for the CVPR'23 paper "Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe based Motion Inter…☆26Updated last year
- Official implementation of "Reconstructing Close Human Interaction from Multiple Views"☆38Updated 9 months ago