bbqcake / ZhCG_PolyTools_2023Links
ZhCG_PolyTools ported to python 3
☆22Updated 8 months ago
Alternatives and similar repositories for ZhCG_PolyTools_2023
Users that are interested in ZhCG_PolyTools_2023 are comparing it to the libraries listed below
Sorting:
- Free Maya Tools for 3D Animators☆50Updated 3 weeks ago
- This is a tool that can split UVs between RizomUVs and Maya in real time.☆77Updated last year
- ☆120Updated 2 years ago
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆63Updated last year
- Python3 fixes to use aTools in newer versions of Maya☆84Updated last year
- Alternative Node Editor window with improvements☆88Updated 2 years ago
- An extensive guide on how to install and use the plugin☆19Updated 2 months ago
- A better Autodesk Maya antivirus tool detects and removes malicious.☆71Updated last month
- Stubs for Autodesk Maya☆60Updated 2 months ago
- An in-between tool for animators using Autodesk Maya☆86Updated last year
- Substance Painter Megascan Link plugins☆71Updated 3 years ago
- ☆20Updated 8 months ago
- UDIM Texture Importer for ZBrush.☆16Updated 3 months ago
- Create collision detection using expression node.☆61Updated last year
- Some useful scripts for Maya written in MEL and Python language.☆16Updated 3 years ago
- ☆41Updated last month
- hotbox designer for CGI softwares☆115Updated last year
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆43Updated last month
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆52Updated 6 months ago
- Advanced skin cluster weights smoothing tool for Autodesk Maya☆157Updated last week
- Simple UI to import fSpy files into Autodesk Maya☆42Updated 2 years ago
- Package for Houdini software☆55Updated last month
- A skin weights component editor inspired from Softimage.☆86Updated 9 months ago
- Color Configurations for OpenColorIO (including ACES 1.3)☆20Updated 3 years ago
- Tik Manager is a Python-based Pipeline and Project Management platform designed for VFX and Animation Projects.☆149Updated this week
- The GradePass node is designed to grade render passes directly without needing to extract them. It uses the subtractive method, and you c…☆17Updated 6 months ago
- A lightweight multi platform asset and project management system.☆35Updated last year
- Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder (Python)☆35Updated 11 months ago
- Collision Deformer for Maya☆58Updated 3 weeks ago
- Repository for cgMonastery development☆97Updated 2 months ago