badlogic / weeLinks
A wee educational programming environment.
☆20Updated 7 years ago
Alternatives and similar repositories for wee
Users that are interested in wee are comparing it to the libraries listed below
Sorting:
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- Under construction C header only graphics library.☆27Updated 4 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆38Updated 10 years ago
- Mostly self-contained game/engine☆49Updated 11 months ago
- lightweight entry point for games☆72Updated 7 years ago
- Simple Vulkan demo program☆14Updated 7 years ago
- Simple C++ NES emulator☆26Updated 5 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated last week
- Educational demo implementing a swept 2D character controller☆97Updated last year
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- Docker image with Microsoft DirectX shader compiler (dxil and spirv)☆12Updated 6 years ago
- Vino's Tool Box☆16Updated 8 years ago
- A texture compression algorithm for sprite sheets that allows decompression on the GPU during rendering.☆108Updated 11 years ago
- Cross-platform entry point library☆65Updated 3 months ago
- Zig + Sokol + ImGui☆11Updated 5 years ago
- a simple SPIR-V parser☆26Updated 10 years ago
- C++ Game Engine☆34Updated 7 years ago
- Fortune's Voronoi Generator☆31Updated 7 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- A collection of data structures and utilities (C++11)☆22Updated 6 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 6 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago