aws-solutions-library-samples / guidance-for-persistent-world-game-hosting-on-awsLinks
Guidance for getting quickly started with hosting persistent world games and virtual worlds on AWS leveraging Amazon GameLift, a fully managed game server hosting solution, with a serverless backend service and management layer.
☆21Updated 11 months ago
Alternatives and similar repositories for guidance-for-persistent-world-game-hosting-on-aws
Users that are interested in guidance-for-persistent-world-game-hosting-on-aws are comparing it to the libraries listed below
Sorting:
- Amazon GameLift Testing Toolkit☆27Updated 8 months ago
- The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate Gam…☆97Updated 2 months ago
- ☆18Updated 4 years ago
- A curated list of awesome packages, articles, and other cool resources from the GameLift community.☆24Updated 3 years ago
- Demonstrates a small but complete game that works with the Amazon GameLift Realtime Servers.☆44Updated 2 years ago
- A small sample game that demonstrates how to use GameLift FlexMatch new large match features.☆21Updated 4 years ago
- A Friends service sample project, to be published to the asset store.☆17Updated 7 months ago
- AWS GameKit for Unity☆33Updated 2 years ago
- Telemetry emitter and in-editor visualization plugins for use in games and other projects built on the Unity engine.☆52Updated 2 years ago
- A FishNet Transport Library for Unity FishNet.☆44Updated 7 months ago
- aws-solutions-library-samples / guidance-for-developing-apple-ios-and-vision-pro-applications-with-unity-on-amazon-ec2This Guidance demonstrates how developers can build applications on mobile iOS and Apple Vision Pro in the AWS Cloud using Unity—a widely…☆30Updated 5 months ago
- A multi-player game sample (server and client), developed with the Unity game engine, illustrating basic integration with Amazon GameLift…☆83Updated 2 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Unity ECS Entity Builder/Wrapper☆48Updated 2 years ago
- ☆18Updated 3 weeks ago
- A GitHub Action to activate a Unity Game Engine license for CI/CD workflows☆13Updated 2 weeks ago
- Use Transform systems and Hybrid Renderer to render pre-generated meshes of glyphs.☆29Updated 5 years ago
- ☆35Updated 6 years ago
- Get/List Unity editor changeset☆38Updated last week
- Redux for Unity3D☆27Updated 8 years ago
- New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.☆35Updated 3 years ago
- Sync Utilities For Mirror☆17Updated 6 months ago
- This repository contains complete working samples that demonstrate best-practice usage patterns for PlayFab features.☆36Updated 4 years ago
- Unity/Rust interoperability sample (STL file loader)☆47Updated 3 years ago
- Coroutine-based utility AI for Unity3d☆35Updated 2 years ago
- Example code on how to optimize things with Burst/Jobs☆38Updated 2 years ago
- Unity tools and blog post resources☆13Updated 2 years ago
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆61Updated 10 months ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Find all missing script reference gameObjects in unity project, include scenes and prefabs.☆13Updated 2 years ago