Use the NVIDIA Audio2Face headless server and interact with it through a requests API. Generate animation sequences for Unreal Engine 5, Maya and MetaHumans
☆155May 1, 2025Updated last year
Alternatives and similar repositories for py_audio2face
Users that are interested in py_audio2face are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Audio2Face Avatar with Riva SDK functionality☆73Jan 2, 2023Updated 3 years ago
- ☆235Aug 2, 2023Updated 2 years ago
- Pytorch reimplementation of audio driven face mesh or blendshape models, including Audio2Mesh, VOCA, etc☆18Sep 6, 2024Updated last year
- Unreal plugin to import json blendshape animations generated by audio2face in Nvidia Omniverse☆14Apr 18, 2023Updated 3 years ago
- Alternative way to import an audio2face facial animation to unreal engine 5 (for use in metahumans)☆29Jun 1, 2023Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Adds a web API to RVC to infer via json requests☆33Jul 9, 2024Updated 2 years ago
- 🔊 Text2Speech, Voice-Cloning and Voice2Voice conversion with the text-prompted generative audio model bark☆72Jun 12, 2026Updated last month
- A service to convert audio to facial blendshapes for lipsyncing and facial performances.☆317Mar 11, 2026Updated 4 months ago
- Harness the power of NVIDIA technologies and LangChain to create dynamic avatars from live speech, integrating RIVA ASR and TTS with Audi…☆111Jun 30, 2024Updated 2 years ago
- Recognize speech from an audio file and convert it into animation FBX☆24Mar 7, 2022Updated 4 years ago
- An open solution for AI-powered photorealistic digital humans.☆143Jul 12, 2025Updated last year
- Human IK 重定向工具☆13Mar 5, 2023Updated 3 years ago
- Useful functionality for managing Microsoft Windows.☆16Jul 6, 2026Updated 3 weeks ago
- Compounds for Position Based Dynamics in Bifrost☆34Mar 20, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- this is a implement of UE plugin work for livelink data process and set the data to metahuman controlrig board☆15Dec 6, 2024Updated last year
- Integration for the OpenAI Api in Unreal Engine☆39Nov 30, 2024Updated last year
- Stack Based Rigging Framework☆17Jun 20, 2026Updated last month
- Skinning tool for Maya similar to the weight tool in 3dsmax☆18Feb 27, 2023Updated 3 years ago
- High-performance C++/CUDA SDK for running Audio2Emotion and Audio2Face inference with integrated post-processing.☆206Aug 28, 2025Updated 11 months ago
- Python utility library for Unreal Engine 5☆21Oct 17, 2023Updated 2 years ago
- SRT RBF Node for Maya 2020☆33Aug 31, 2022Updated 3 years ago
- A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms☆40May 2, 2019Updated 7 years ago
- Realistic 3D Avatar Pipeline using PIFuHD - Pixel Aligned Implicit Functions and RigNet - Neural Rigging Network☆16Jul 8, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- NVIDIA ACE samples, workflows, and resources☆322Jun 26, 2025Updated last year
- Multi-platform VR Environment for Brain-Computer Interface training☆14Jun 14, 2017Updated 9 years ago
- 中文到表情☆30May 12, 2022Updated 4 years ago
- An object-oriented PyMEL superset for Maya riggers☆27Jan 19, 2023Updated 3 years ago
- A modfication of a Qt Timeline Widget from https://github.com/pedroCabrera/pcQtWidgets☆56Jan 2, 2020Updated 6 years ago
- A Skin tool in Maya 2023☆17May 23, 2025Updated last year
- Mesh shaped controls for Maya☆47Jul 9, 2024Updated 2 years ago
- repo collection for NVIDIA Audio2Face-3D models and tools☆383Sep 24, 2025Updated 10 months ago
- ☆17Dec 9, 2021Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya☆132Dec 5, 2022Updated 3 years ago
- Point bind deformer for Maya☆11May 9, 2022Updated 4 years ago
- A application environment and launcher☆31Jul 6, 2026Updated 3 weeks ago
- Maya component-based rigging☆45Feb 11, 2026Updated 5 months ago
- DemBones python bindings for use in Maya.☆102Mar 28, 2023Updated 3 years ago
- Blur Studio's Post-Sculpting interface and deformer☆14Jun 4, 2026Updated last month
- Optimized Center of Rotation skinning in unity☆27Jun 7, 2022Updated 4 years ago