A free production chain calculator (Warenrechner / Kalkulator) for the computer game Anno 117: Pax Romana that helps you optimize your empire's economy by calculating required production buildings, resources, and workforce based on your population needs.
☆30May 30, 2026Updated last month
Alternatives and similar repositories for anno-117-calculator
Users that are interested in anno-117-calculator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A command line tool for working with a proprietary bluebyte file compression used in Anno 2205 and 1800.☆18Sep 4, 2025Updated 10 months ago
- A production chain calculator for Anno 1800☆12Feb 3, 2023Updated 3 years ago
- Push Anno 1800 to its limits by finding the best possible solution to a problem. Applies to skyscraper residents, depots, and docklands t…☆14May 25, 2024Updated 2 years ago
- ☆18Apr 24, 2023Updated 3 years ago
- OBS Studio in the cloud☆15Apr 14, 2026Updated 3 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Turn your Anno 1800 savegames into Anno Designer layouts with just a few clicks! Eases the creation of production layout and the process …☆41Apr 6, 2024Updated 2 years ago
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 6 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- Vulkan examples using VulKan ToolS (VKTS)☆11Apr 10, 2016Updated 10 years ago
- A procedurally generated city rendered with D3D12 and Vulkan☆13Feb 4, 2020Updated 6 years ago
- ☆11Dec 15, 2023Updated 2 years ago
- Community GUID Ranges for Anno Mods☆10Jul 4, 2026Updated 2 weeks ago
- VST 3 Trancegate Effect☆15Mar 16, 2025Updated last year
- A 3D Game Engine with a Lua scripting system☆14Jul 2, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Aug 25, 2022Updated 3 years ago
- using C, no external dependencies☆14Feb 11, 2026Updated 5 months ago
- Alien Engine is a Game Engine made by Víctor Segura Blanco and Oriol Capdevila Salinas, two studens from CITM University, Terrassa. Websi…☆15Feb 6, 2020Updated 6 years ago
- Mods for Anno 1800 created by me.☆49May 5, 2025Updated last year
- Merge two mixamo animation characters into one glTF☆14Jul 27, 2021Updated 4 years ago
- ☆17Aug 27, 2022Updated 3 years ago
- Easily batch-build cmake projects!☆18Jan 16, 2026Updated 6 months ago
- game engine focused on performance and flexibility☆14Jun 10, 2023Updated 3 years ago
- Rendering offline using Vulkan without opening a window☆15Jan 28, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- (Deprecated) Raven's graphical compositor☆14Jan 31, 2019Updated 7 years ago
- An offline, physically-based pathtracing renderer☆11Aug 27, 2020Updated 5 years ago
- WIP Vulkan Raytracing renderer entirely written in Rust☆23Apr 16, 2022Updated 4 years ago
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆15Jun 11, 2026Updated last month
- Vulkan Render Engine☆17Jan 10, 2025Updated last year
- Custom C++ Vulkan Bindings☆16Nov 8, 2021Updated 4 years ago
- ☆17Nov 28, 2018Updated 7 years ago
- Modern C++ 2D/3D game engine☆18May 7, 2019Updated 7 years ago
- ☆16Mar 13, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Texture loader for C++17☆12Updated this week
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Nov 26, 2019Updated 6 years ago
- Example of simple renderer based on Vulkan API | Пример простого рендерера использующего Vulkan API☆19May 30, 2021Updated 5 years ago
- A 3D game engine.☆21Mar 7, 2019Updated 7 years ago
- List of resources on graphics programming; both GPU architecture and rendering techniques☆19Mar 6, 2018Updated 8 years ago
- A Collaborative Vulkan Book Project☆17Jun 3, 2020Updated 6 years ago
- 3DC Certification documents☆27Mar 3, 2022Updated 4 years ago