A demo that features Unity level design tools
☆26Jul 14, 2020Updated 5 years ago
Alternatives and similar repositories for ProBuilderPolyBrushDemo
Users that are interested in ProBuilderPolyBrushDemo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Project files, sans asset store assets, for the ADVANCED SAVING in Unity lessons.☆13May 8, 2019Updated 6 years ago
- Unity project showcasing 2 animated perfect maze algorithms☆13Mar 15, 2021Updated 5 years ago
- A quick and simple way to save and load objects for Unity.☆36Aug 30, 2018Updated 7 years ago
- Collection of Unity editor scripts☆14May 7, 2024Updated last year
- Unity random level generation☆35May 29, 2019Updated 6 years ago
- Additional resources collection for the Technical Animation In Video Games book.☆11Dec 4, 2023Updated 2 years ago
- Testing ground for the Verse language in Unreal Engine for Fortnite NOTE: WILL BE FORCE PUSHING TO FIX COMMIT TIME LATER☆12Jan 27, 2024Updated 2 years ago
- Tools and misc things maya related☆14Apr 4, 2024Updated last year
- Fortnite game project developed by UEFN, which is published on fortnite, I have open sourced all resources including verse scripts and ma…☆16Aug 13, 2023Updated 2 years ago
- Real time Stable Diffusion VJing project☆22Nov 25, 2024Updated last year
- A simple Ableton project generating a click track (metronome)☆18Jun 29, 2020Updated 5 years ago
- An example of simple automation using Unreal Engine 5☆23May 6, 2024Updated last year
- Vector Graphics library for golang☆16Jan 5, 2016Updated 10 years ago
- Mansur-Rig is an advanced modular rig builder for Maya, based on a dedicated C++ node library written to allow easy rig setups. A One-Sto…☆21Mar 6, 2026Updated 2 weeks ago
- ☆17Aug 28, 2019Updated 6 years ago
- A technique for visualizing a running history of skeletal mesh animation using Niagara skeletal mesh sampling, static mesh instances and …☆19Nov 4, 2023Updated 2 years ago
- A rigging framework and toolkit built for Maya.☆19Updated this week
- A place to store my verse code. Reusable modules, standalone devices and more cool stuff that I test over time...☆21Jan 28, 2026Updated last month
- A tool for vibecoding in Unity.☆28Mar 13, 2025Updated last year
- Win32 software rendering using only Odin's core libraries☆19Sep 23, 2024Updated last year
- A simple but helpful bot to manage DKP (Dragon Kill Points) of your Guild Members, made for Throne & Liberty☆17Sep 26, 2025Updated 5 months ago
- Multinomial Logistic Regression model☆16Jan 7, 2019Updated 7 years ago
- ☆15Oct 31, 2018Updated 7 years ago
- ☆20Sep 10, 2019Updated 6 years ago
- ☆13Feb 13, 2023Updated 3 years ago
- NPC AI framework for the popular Unity 3D game engine☆24Sep 9, 2019Updated 6 years ago
- Axum demo☆16Dec 9, 2025Updated 3 months ago
- Rokoko Studio Unreal Virtual Production Sample Project☆23May 7, 2024Updated last year
- ☆24Jan 29, 2020Updated 6 years ago
- A barebones example of Unity's ScriptableRendererFeature☆17Feb 28, 2020Updated 6 years ago
- 3D bridseye view pacificstic puzzle platformer. With flower & electric theme☆35May 29, 2017Updated 8 years ago
- Maya plugin for baking vertex animation to texture☆20Dec 19, 2021Updated 4 years ago
- We may decide to execute a function not right now, but at a certain time later. That’s called “scheduling a call”. The Timers class helps…☆20Jan 7, 2022Updated 4 years ago
- ☆29Oct 23, 2024Updated last year
- BEAR - Maya Rigging Tool | Core Version☆27Feb 16, 2026Updated last month
- Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!☆24Jul 19, 2022Updated 3 years ago
- A fancy speech bubble based on Unity UI Text☆31Mar 24, 2017Updated 9 years ago
- Library to run dotnet's 'Task' and 'Task<T>' scoped to Unity components.☆21Nov 26, 2019Updated 6 years ago
- Generating stylized scenes using Blender and geometry nodes. including trees, rocks and landscape☆34Feb 27, 2023Updated 3 years ago