alen-smajic / Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-EnvironmentLinks
This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach.
☆54Updated 4 years ago
Alternatives and similar repositories for Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment
Users that are interested in Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment are comparing it to the libraries listed below
Sorting:
- Traffic Simulation in Unity3d☆14Updated 7 years ago
- Anime4K port to Unity☆33Updated 3 years ago
- Reinforcement learning hover bike race in Unity☆16Updated 4 years ago
- Implementation of Dr. Strange portal effect using Unity VFX Graph☆15Updated last year
- Super Mario World Clone☆18Updated 4 years ago
- An unfinished and very poorly-designed RTS game in Unity☆32Updated 4 years ago
- graph-based pathfinding implementation for the unity game engine☆27Updated 2 years ago
- Abstract facial expression systems (blink, lip and emotion) of human models for Unity.☆43Updated 2 years ago
- Earthquake simulation using real earthquake data from textassets in unity.☆18Updated 5 years ago
- PPOL is a crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm☆45Updated 7 years ago
- A crowd simulation and visualization demo implemented in Unity using Dijkstra Distance Field and simplified version of the Optimal Steps …☆51Updated 4 years ago
- Procedurally generated city with Unity3D☆20Updated 6 years ago
- Nowadays Using machine learning methods at simulations systems has been gaining importance with spreading and growing machine learning me…☆22Updated 3 years ago
- ☆44Updated 4 years ago
- A simple Maze generator using a modified version of Hunt-and-Kill algorithm☆12Updated 7 years ago
- Unity In Editor Deep Learning Tools. Using KerasSharp, TensorflowSharp, Unity MLAgent. In-Editor training and no python needed.☆54Updated 5 years ago
- Force Field VFX That Absorbs Shockwave☆13Updated 5 years ago
- NPC-Engine Unity integration package☆22Updated 3 years ago
- ☆16Updated 5 years ago
- ☆36Updated 2 years ago
- A framework to train agents in a Unity environment using a genetic algorithm☆35Updated 5 years ago
- ☆12Updated 3 years ago
- Ultimate Walkthrough Example for ML-Agents 1.0+ in Unity3D☆58Updated 5 years ago
- Use Generative Adversarial Networks (GANs) to Render in Unity☆51Updated 6 years ago
- Contains five different projects made using the Unity3D engine named Graphs, Fractal, Maze, Splines and Noise Derivatives.☆28Updated 5 years ago
- A utility for creating Heatmap images in Unity.☆24Updated 12 years ago
- “Simple Zoom” allows for developers to easily implement ScrollView zooming functionality to their desktop and/or mobile applications thro…☆27Updated 3 years ago
- Make your character with facial blendshapes show natural facial expressions. Designed for models from Autodesk Character Generator.☆15Updated 8 years ago
- A Unity plugin to preview Mixed Reality content directly on your HoloLens and Android phone in Play Mode, without building☆26Updated last year
- Unity3D camera rig prefab for CNIB's CAVE VR setup (non-networked, 4 projectors attached to 1 machine)☆12Updated 7 years ago