alen-smajic / Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-EnvironmentLinks
This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach.
☆54Updated 4 years ago
Alternatives and similar repositories for Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment
Users that are interested in Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment are comparing it to the libraries listed below
Sorting:
- Training a bot using reinforcement learning to aim and fire at a target.☆13Updated 5 years ago
- A framework to train agents in a Unity environment using a genetic algorithm☆35Updated 5 years ago
- Ultimate Walkthrough Example for ML-Agents 1.0+ in Unity3D☆58Updated 5 years ago
- Traffic Simulation in Unity3d☆14Updated 7 years ago
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆31Updated 7 years ago
- PPOL is a crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm☆45Updated 7 years ago
- Reinforcement learning hover bike race in Unity☆16Updated 4 years ago
- A simple Unity project to play around with time related features of Unity.☆11Updated 5 years ago
- Super Mario World Clone☆18Updated 4 years ago
- Modified version of the WFC algorithm that generates cyclic paths around obstacles☆20Updated last year
- Nowadays Using machine learning methods at simulations systems has been gaining importance with spreading and growing machine learning me…☆22Updated 3 years ago
- Procedurally generated city with Unity3D☆20Updated 6 years ago
- Implementation of Dr. Strange portal effect using Unity VFX Graph☆15Updated last year
- Unity In Editor Deep Learning Tools. Using KerasSharp, TensorflowSharp, Unity MLAgent. In-Editor training and no python needed.☆54Updated 5 years ago
- Make your character with facial blendshapes show natural facial expressions. Designed for models from Autodesk Character Generator.☆15Updated 8 years ago
- This is a game where you play as Gerry who has entered into the famous Destruction Derby to once and for all prove to your friends you ar…☆20Updated 6 years ago
- Research into controllers for 2d and 3d Active Ragdolls (using MujocoUnity+ml_agents)☆34Updated 7 years ago
- Game effect, a particle system based attacking VFX, made in Unity.☆12Updated 5 years ago
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆39Updated 2 years ago
- A Unity (Unity3d) asset store invoice verification discord bot that allows users to verify their own asset store purchases and automatica…☆19Updated 2 years ago
- Force Field VFX That Absorbs Shockwave☆13Updated 5 years ago
- Unity3D camera rig prefab for CNIB's CAVE VR setup (non-networked, 4 projectors attached to 1 machine)☆12Updated 7 years ago
- Contains five different projects made using the Unity3D engine named Graphs, Fractal, Maze, Splines and Noise Derivatives.☆28Updated 5 years ago
- Realtime pose detection in Unity Engine with NatML.☆15Updated 2 years ago
- AI in Unity.☆19Updated 3 years ago
- ChatGPT Script Generator provides question ask to ChatGPT and script save in asset folder.☆43Updated 2 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact loc…☆17Updated 4 years ago
- DepthAI Unity Plugin☆70Updated 3 years ago
- Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitsc…☆29Updated 3 years ago