aismann / LiveEditorLinks
[WIP] Live::Editor - The developer tool for your Axmol game(s). First released planed at Juli 2025.
☆13Updated 3 months ago
Alternatives and similar repositories for LiveEditor
Users that are interested in LiveEditor are comparing it to the libraries listed below
Sorting:
- sol3 bindings for RmlUi☆19Updated 2 weeks ago
- Various extensions, helper and functions for cocos2d-x☆15Updated 6 years ago
- A lightweight, dependency-free library for binding Lua to C++☆315Updated 2 months ago
- Tanks Kombat is tile-based action game developed using Axmol and C++☆29Updated last year
- Fork of LuaJIT repository which adds CMake build and a small change that forces usage of UTF8 (instead of ANSI) in file system paths on W…☆49Updated last month
- C++ to LUA binding tool in a single header file.☆197Updated last year
- LuaBridge usage samples with a short tutorial☆43Updated 2 years ago
- STL-like Lua tables in C++☆13Updated last year
- Use EnTT in Lua with Sol2☆54Updated last year
- A fork of ENet (reliable UDP networking library) in order to add IPv6 support☆58Updated 5 months ago
- Shader based simple 2d dynamic light engine(WIP).☆14Updated 5 years ago
- Komodo Gaming Software Development Kit☆74Updated last year
- C++20 AngelScript binding library☆39Updated this week
- opengl es 3.0 high performance 2d game engine c++20☆19Updated last year
- Building opensources for multi-platforms with github actions.☆27Updated last week
- ImGui for cocos2d-x, with lua binding☆38Updated 4 months ago
- CMake based build of Lua (5.4.6 and 5.3.3)☆163Updated 3 months ago
- New version from coi☆34Updated 5 years ago
- Luabind is a library that helps you create bindings between C++ and Lua.☆47Updated 3 years ago
- AngelScript Language Server for VSCode and other clients☆84Updated this week
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆67Updated last year
- CEGUI unified editor (CEED) for editing layout files and more☆74Updated 3 years ago
- A 2d game development tool for game frameworks. Now the project supports cocos2d-x. Writed with C++ and used QT.☆14Updated last year
- Lua C++ wrapper, an easy way to add lua scripting capabilities to an existing C++ project.☆198Updated 4 months ago
- A small and fast C++ library for building shortest paths in 2D space with convex polygonal obstacles☆94Updated 2 years ago
- A lua bindings library with code generation for c/c++☆20Updated 4 months ago
- Cocos2d-x client for Nakama server.☆29Updated 2 years ago
- cmake build for LuaJIT, macOS, Linux, Windows, MingW, iOS, Android☆75Updated 2 weeks ago
- These are the ImGui bindings for sol2 (https://github.com/ThePhD/sol2/)☆42Updated 4 years ago
- Markdown renderer for Dear ImGui using MD4C parser☆162Updated 3 years ago