AchrafKassioui / Learning-SpriteKitLinks
This file started on 7 July 2023 as a collection of ready-to-use boilerplates called "SpriteKit Cheatsheet". In March 2024, it became a list of notes covering various SpriteKit-related topics.
β10Updated 3 weeks ago
Alternatives and similar repositories for Learning-SpriteKit
Users that are interested in Learning-SpriteKit are comparing it to the libraries listed below
Sorting:
- Educational project for SpriteKit beginnersβ20Updated 4 years ago
- πΎ Sprite Kit extensions πΎβ70Updated 9 months ago
- This repository is a modified version of the 3D Platformer Starter Kit originally created by Kenney, adapted to showcase the usage of Swiβ¦β47Updated 9 months ago
- A Swift library for storage, manipulation, export, and rendering of Voxel data.β18Updated 8 months ago
- Swift bindings for the Godot Game Engineβ56Updated 2 years ago
- swift language support for the godot game engineβ116Updated 3 years ago
- Terminal UI framework inspired from SwiftUIβ85Updated 2 months ago
- GameMath provides common types, related functions, and operators used for interactive realtime simulations (games).β52Updated 2 years ago
- Collection of simple demos of SwiftUI + SceneKit gamesβ61Updated 6 months ago
- parse, decode, and encode BSON in pure Swiftβ12Updated last month
- Swift package that lets you have a tip jar running in minutesβ66Updated 3 years ago
- A game engine built with SDL and Swift.β43Updated 2 years ago
- SpriteKit based game exampleβ21Updated 4 years ago
- A template for setting up targets within Xcodeβ28Updated 2 years ago
- SwiftUI conditionals made easyβ47Updated 2 years ago
- A dependency Injection solution for SwiftUI. Thank you Antoine van der Lee and Vincent Pradeilles for initially showcasing this idea.β48Updated 3 years ago
- Simple Entity Component System in Swift π¦β17Updated 3 years ago
- An open-source Sudoku app designed for relaxation, with a clean, minimalist interface and reward-based Google Ads integration. Built withβ¦β16Updated last year
- A wrapper around Swift's Codable that allows versioning of Codable types, and rationalises migrations from older versions of the type.β48Updated last year
- A template for Swift packages on GitHubβ67Updated 5 months ago
- SMTP support in Vapor 4β63Updated last year
- Swift 3D Game Engine for Windows, macOS, iOS, Linuxβ154Updated 5 months ago
- BezelKit is a Swift package designed to simplify the process of accessing device-specific bezel sizes in apps. Knowing the exact bezel siβ¦β90Updated 2 months ago
- π Custom SpriteKit node that allows to simulate 2D water with respect to physics. The app demonstrates Flocking behaviour using Gameplayβ¦β117Updated 4 years ago
- SwiftUI library for type-safe SFSymbolsβ56Updated 3 weeks ago
- SF Symbols for Texts: 2000+ built-in translations in 40 languages + semantic localization key macro for Swift devsβ193Updated 2 months ago
- Multi-platform 2D and 3D game engine written on Swiftβ89Updated this week
- Examples for using Pkl within Swift applicationsβ86Updated this week
- A starter template for your SAAS backend using Swift and Vaporβ63Updated last month
- Sample code for the Ignite static site generator.β83Updated 6 months ago