aijinkela / AIComponent
Integrate ChatGPT, Stable-Diffusion, Shap-e, and many other AI tools with the Unity Editor
☆21Updated last year
Related projects: ⓘ
- unity3d打包出exe端,使用win32api,无边框,托盘运行,开机自启动,浏览文件对话框☆17Updated last year
- 多线程编程线程切换工具,你以为很古老,其实全是新语法和新 API 。Multithreading thread switching tool, you might think it's old, but it's actually all new syntax and n…☆17Updated last year
- USecurity is a security and anti-cheat component used in the Unity project.☆29Updated 2 years ago
- Unity中调用WindowsAPI☆11Updated 2 months ago
- Megumin系列类库的公共基础库。☆17Updated 2 months ago
- Animation synchronization demo for unity.☆20Updated last year
- A simple and performant drawing system for UGUI-space that makes use of rendertextures and shaders.☆35Updated 3 months ago
- Jenkins Unity3d 自动打包☆14Updated last year
- UnityでAndroid GPU Inspectorを使用する為のAndroidManifest.xmlのSample☆6Updated last year
- 使用 UGUI + Shader 做一个 Windows10 日历悬浮高亮效果 Create a Windows 10 calendar floating highlight effect using UGUI + Shader.☆18Updated 3 months ago
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆34Updated 5 months ago
- SVG Line Painter for Unity☆23Updated 4 years ago
- Unity 一键打包工具,适用于 频繁切换打包场景的情景,一劳永逸,一键打多个app Unity one-click packaging tool, suitable for scenarios where the packaging scene is frequentl…☆26Updated this week
- A radial layout group component base on UGUI with very easy angle and radius control.☆45Updated 4 years ago
- Unity ParticleSystem for built-in UI☆24Updated last year
- 基于URP的对《UnityShader入门精要》的学习☆12Updated 2 years ago
- UGUI 对齐工具☆11Updated 6 years ago
- Unity Remote Control on Editor☆33Updated 3 weeks ago
- Tool to work with unity memory snapshots☆40Updated 3 months ago
- ☆29Updated this week
- VirtualizingTreeView is a Unity UI control that can be used to represent hierarchical data. VirtualzingTreeView implements drag & drop, d…☆31Updated 2 weeks ago
- Unity日志控制台,方便在手机端查看各种日志☆12Updated last year
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆40Updated 7 months ago
- 动态骨骼GPU-Skinning☆23Updated 7 years ago
- DataTable Solution for .NET Core and Unity.☆16Updated last month
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆22Updated 7 months ago
- Unity 2.5D Character Animation in Platform Side-scrolling Game☆15Updated 4 years ago
- SVN tool to use inside Unity☆11Updated 4 years ago
- Quadtree and Octree implementation for unity☆19Updated 4 years ago
- Dotween Extension for better preview experience☆22Updated 3 weeks ago