Tool for converting DDS files into ATF files suitable for use with the Flash Stage3D API
☆60Aug 10, 2012Updated 13 years ago
Alternatives and similar repositories for dds2atf
Users that are interested in dds2atf are comparing it to the libraries listed below
Sorting:
- An implementation of OpenGL for Stage3D that can run inside Flash Player 11+☆106May 31, 2013Updated 12 years ago
- Zest3D☆26Jul 8, 2020Updated 5 years ago
- export md5 file format for 3ds max☆18Dec 7, 2015Updated 10 years ago
- GLSL To AGAL compiler -- Use this to compile GLSL shaders so they can be used in your flash application.☆165May 2, 2024Updated last year
- GLSL shader tools for Haxe/Lime☆36Nov 13, 2016Updated 9 years ago
- Some Starling demos: Page Flip, 3D Cloud, Image Wrapper☆21Mar 20, 2014Updated 12 years ago
- Openfl Native Extension for Microsoft Kinect for Windows SDK☆15Jan 5, 2018Updated 8 years ago
- as3 lib for local p2p connections (serverless rtmfp)☆25May 7, 2018Updated 7 years ago
- Haxe/OpenFL port of mathmlformula - https://code.google.com/p/mathmlformula/☆14Nov 9, 2015Updated 10 years ago
- Actionscript 3 Flash tool to create particle effect files (.pex) compatible for use with Starling and Sparrow frameworks.☆61Jul 5, 2021Updated 4 years ago
- Screen space global illumination for interactive mixed reality☆14Dec 13, 2017Updated 8 years ago
- Adobe Air Native Extension for video capturing from cameras☆101Sep 15, 2012Updated 13 years ago
- A simple javascript parser to read .3ds☆26Jun 18, 2013Updated 12 years ago
- Fork of Monster Debugger client library with support for Starling Framework☆52Jul 31, 2021Updated 4 years ago
- An Actionscript 3.0 package to read .xlsx Open XML Excel or Open Office spreadsheets☆41Oct 1, 2020Updated 5 years ago
- Actionscript 3 library to parse OpenType fonts and render them using Stage3D☆99Sep 30, 2015Updated 10 years ago
- Postfix Code Completion Plugin for FlashDevelop/HaxeDevelop☆16Dec 3, 2020Updated 5 years ago
- This project is a FlasCC port to ActionScript 3.0 of C++ navigation mesh library Recast Navigation by Mikko Mononen.☆31Nov 4, 2015Updated 10 years ago
- Asset management for ActionScript 3.0☆31Mar 4, 2015Updated 11 years ago
- Spriter runtime for Haxe with 0 allocation for hxcpp☆15Oct 2, 2018Updated 7 years ago
- JSX - JS + HX☆54Dec 4, 2025Updated 3 months ago
- Flash and other ActionScript example code☆62Aug 7, 2013Updated 12 years ago
- Haxe REPL (on JavaScript)☆25Aug 19, 2021Updated 4 years ago
- Deal with async tasks like a boss☆17Apr 3, 2020Updated 5 years ago
- Haxe lazy (less typing) property definition macro☆22Mar 24, 2016Updated 9 years ago
- ☆13Apr 24, 2016Updated 9 years ago
- ☆17Apr 1, 2022Updated 3 years ago
- NME haxe extensions for decoding webm videos (mkv+vp8+vorbis).☆38Dec 19, 2014Updated 11 years ago
- Haxe RPG Engine☆25Jun 9, 2016Updated 9 years ago
- ☆36Dec 12, 2022Updated 3 years ago
- A Unity MCP server that allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions.☆17Updated this week
- The set of frameworks for MMO game server engine written for JVM on Scala and Java. Based on Akka middleware system.☆19Mar 31, 2014Updated 11 years ago
- OpenFL GLSL Shader☆21Jan 13, 2026Updated 2 months ago
- cross-platform bitmap font implementation☆51May 14, 2018Updated 7 years ago
- C/C++ Compiler for the ActionScript Virtual Machine (AVM2)☆158Mar 2, 2016Updated 10 years ago
- Pseudorandom number generator library for Haxe☆22Apr 6, 2020Updated 5 years ago
- De Monster Debugger was created by Digital Design Agency De Monsters Amsterdam to assist in debugging applications created in Flash, Flex…☆36Mar 2, 2017Updated 9 years ago
- Asyncronus wrapper around LuaSocket library☆17Apr 9, 2014Updated 11 years ago
- ☆17Mar 25, 2024Updated last year