Textures packer into texture atlas, spit out atlas, and meta data. Aim to support .png, and .dds
☆16Apr 15, 2020Updated 5 years ago
Alternatives and similar repositories for texpackr
Users that are interested in texpackr are comparing it to the libraries listed below
Sorting:
- CHIP-8 emulator for the PC Engine / TurboGrafx-16☆20Dec 12, 2014Updated 11 years ago
- Converter png/bmp/pcx to Nes/SNES/Master System/Mega Drive/PC Engine/NeoGeo☆24Jan 15, 2021Updated 5 years ago
- PC-Engine / TG16 (HuC6280) Sound Tool☆21Sep 30, 2024Updated last year
- ASM and C open source software development kit for the NEC PC Engine☆39Feb 14, 2023Updated 3 years ago
- Cerver is a development framework, created by Ermiry, designed to provide you with the necessary tools for creating fast and reliable mul…☆21May 2, 2022Updated 3 years ago
- Easily create and remove non-intrusive outlines which follow an outline standard for your sprites.☆12May 11, 2023Updated 2 years ago
- Small prototype using bulletml in godot.☆11May 12, 2024Updated last year
- Translating a custom block file(the M5B flie) for UIFlow from/to the JSON file and MicroPython files☆11May 22, 2025Updated 9 months ago
- Open source bios for the NeoGeo☆39Aug 3, 2015Updated 10 years ago
- PC-Engine / Turbografx-16 clone running on an Altera DE1 board.☆41Nov 8, 2013Updated 12 years ago
- openTRI is a game engine for the PSP, written in pure C. It was an original project by Tomaz, Raphael and InsertWittyName? and was releas…☆10Mar 7, 2012Updated 13 years ago
- ☆10Jun 9, 2025Updated 8 months ago
- Web based Replicube game clone☆12Apr 30, 2025Updated 10 months ago
- Prints a dot graph of a nim ast dumped using the `dumpTree` macro.☆13Sep 18, 2022Updated 3 years ago
- ☆10Mar 12, 2023Updated 2 years ago
- Cave flying game similar to Flappy Bird. SDL 1.2, PC or OpenDingux.☆12Sep 19, 2016Updated 9 years ago
- A simple C/SDL2 game engine☆11Sep 30, 2025Updated 5 months ago
- All of my libraries go here (along with lovecc and Anima)☆13Oct 14, 2019Updated 6 years ago
- A gameboy emulator written in Nim☆10May 6, 2020Updated 5 years ago
- Nim Unstructured/Useless Text Editor☆12Nov 18, 2024Updated last year
- A cross-platform multi-player 3D arcade game implemented entirely in plain C and OpenGL.☆10Aug 15, 2015Updated 10 years ago
- Create a multispectral colorspace with N components, matching primaries from an RGB colorspace☆10Mar 14, 2025Updated 11 months ago
- GEMM☆10Aug 26, 2023Updated 2 years ago
- LÖVE2D - an onscreen controller display for touch enabled devices☆12Jul 10, 2019Updated 6 years ago
- A modular GUI toolkit for rapid☆10Jan 5, 2022Updated 4 years ago
- Bindings for FFmpeg☆11May 15, 2024Updated last year
- Dithers, Colorspaces, and Palettes OH MY☆10Feb 17, 2021Updated 5 years ago
- Nim library for i18n and l10n☆11Aug 3, 2020Updated 5 years ago
- A single-header C command line parsing library☆15Jun 13, 2018Updated 7 years ago
- A fun multiplayer game☆10Jan 5, 2019Updated 7 years ago
- Language Handler for executing Nim as procedural language for postgresql☆10Jun 23, 2025Updated 8 months ago
- ☆11Jun 21, 2024Updated last year
- Small implementation using opengl☆11Aug 6, 2025Updated 6 months ago
- This is a Michael chatbot for DLN fans. It's just like talking to Michael in real life!☆12Apr 30, 2023Updated 2 years ago
- Arch-based container for 42 projects☆11Mar 12, 2018Updated 7 years ago
- Simple Python tool to turn content of a Tiled export into C☆11Jun 4, 2021Updated 4 years ago
- Object oriented programming examples on bare C language.☆13Feb 28, 2020Updated 6 years ago
- A Nim desktop shadertoy fragment shader player☆12Sep 14, 2024Updated last year
- Color mixing tool for SGDK☆11May 6, 2022Updated 3 years ago