XiaoCode-er / 3D-Skeleton-Display
3d skeleton visualization is used for NTU RGB+D dataset.
☆16Updated 5 years ago
Alternatives and similar repositories for 3D-Skeleton-Display:
Users that are interested in 3D-Skeleton-Display are comparing it to the libraries listed below
- ☆60Updated 4 years ago
- ☆19Updated last year
- ☆20Updated 2 years ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆70Updated 3 years ago
- Read the skeleton files provided in NTU RGB skeleton dataset and draw the skeleton on the corresponding RGB video.☆20Updated 5 years ago
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆57Updated 2 years ago
- 2s-AGCN on Smarthome (dataset for daily living)☆19Updated 4 years ago
- This is the official implemntation for "Multi-scale spatial temporal graph convolutional network for skeleton-based action recognition" A…☆38Updated 2 years ago
- The implementation for "Decoupling GCN with DropGraph Module for Skeleton-Based Action Recognition" (ECCV2020).☆102Updated 3 years ago
- Augmented Skeleton Based Contrastive Action Learning with Momentum LSTM for Unsupervised Action Recognition☆32Updated 3 years ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆125Updated 2 years ago
- The implementation for "Extremely Lightweight Skeleton-Based Action Recognition with ShiftGCN++." (TIP 2021).☆21Updated 2 years ago
- This is the implementation of CVPR2020 paper “Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition”.☆193Updated 4 years ago
- Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations, AAAI 2023☆29Updated 2 years ago
- Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition☆152Updated 6 years ago
- Human Action Recognition using skeleton and infrared data. State-of-the-art results on NTU RBG+D. Implemented with PyTorch.☆42Updated 2 years ago
- skeleton-based action recognition☆18Updated 3 years ago
- The implementation for "Skeleton-Based Action Recognition with Shift Graph Convolutional Network" (CVPR2020 oral).☆271Updated last year
- [ICCV2021] Official code for "Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition"☆288Updated 3 years ago
- ☆44Updated 2 years ago
- ☆20Updated 3 years ago
- Repository for the 'Quo Vadis, Skeleton Action Recognition ?' paper☆38Updated last year
- The repository is the implementation of ICLR 2023 paper "Graph Contrastive Learning for Skeleton-based Action Recognition".☆53Updated last year
- The model architecture of AS-GCN (for human action recognition)☆294Updated 2 years ago
- Repository for PREDICT & CLUSTER: Unsupervised Skeleton Based Action Recognition☆109Updated last year
- IIP-Transformer: Intra-Inter-Part Transformer for Skeleton-Based ActionRecognition☆14Updated 3 years ago
- ☆23Updated 2 years ago
- This is the official implemntation for SkeleMixCLR☆19Updated 2 years ago
- Skeleton-Based Action Recognition with Local Dynamic Spatial-Temporal Aggregation (Expert Systems with Applications 2023) (Previous name:…☆38Updated last year
- View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition☆130Updated last year