A versatile, object oriented Nintendo Virtual Boy game engine.
☆34Mar 30, 2026Updated last week
Alternatives and similar repositories for VUEngine-Core
Users that are interested in VUEngine-Core are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Full-featured Nintendo Virtual Boy game development application.☆49Updated this week
- Patches and build scripts to make a GCC4 toolchain for the NEC V810 cpu used in the NEC PC-FX and Nintendo VirtualBoy☆19Jan 16, 2025Updated last year
- Mod kit for the Virtual Boy to make it output VGA or RGB video☆68Oct 23, 2023Updated 2 years ago
- SNES Rumble☆25Oct 3, 2025Updated 6 months ago
- a gba game☆11May 11, 2014Updated 11 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Example for reading key presses from a Gamecube ASCII Keyboard Controller with devkitPPC and libogc☆10Feb 16, 2021Updated 5 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆65Dec 7, 2024Updated last year
- A C library to play XM (and MOD) modules on Nintendo DS using only ARM7 resources☆17Jul 31, 2024Updated last year
- A port of the Driving Strikers indie game to the Nintendo 64 using Libdragon SDK, Tiny3D and a custom-made codebase in C☆29Jul 22, 2025Updated 8 months ago
- Flashback engine reimplementation by CYX and ported by HKZ for Saturn☆10Nov 13, 2025Updated 4 months ago
- A smaller flashable version of the original GameBoy Camera☆30Jan 8, 2026Updated 3 months ago
- Vectorblade, a vectrex game and port of Warblade☆21Aug 2, 2021Updated 4 years ago
- Adapt various input devices to various output devices.☆12Nov 16, 2023Updated 2 years ago
- A real-time shader demo for the Game Boy Color!☆118Feb 6, 2026Updated 2 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A demo showcasing high-quality 9-bit FLAC playback on the GBA implemented in Rust + ARMv4 assembly.☆12Sep 5, 2021Updated 4 years ago
- Minecraft clone for the N64☆41Feb 2, 2025Updated last year
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆18Mar 9, 2026Updated last month
- Raylib port for Sega Dreamcast☆42Feb 18, 2026Updated last month
- A package repository for 3DS applications, libraries, and tools☆44Aug 19, 2025Updated 7 months ago
- Cannonball for the Amiga ported to C☆19Jul 7, 2017Updated 8 years ago
- tools for compiling sound and music data for n64 sdk homebrew games☆12Jan 2, 2024Updated 2 years ago
- A yaz0 de/compressor☆13Apr 17, 2024Updated last year
- A presentation about Nintendo 64 development, given at Inércia 2021☆18Jan 23, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- Wii Party☆15Sep 14, 2024Updated last year
- Emscripten based web port of Mupen64plus N64 Emulator☆17Mar 21, 2018Updated 8 years ago
- Docker container for easy development with DragonMinded libdragon.☆35Mar 6, 2026Updated last month
- BlueRetro Web-Bluetooth configuration pages☆19Jan 15, 2026Updated 2 months ago
- Randomly permute C files to better match a target binary☆13Jun 20, 2021Updated 4 years ago
- A genetic algorithm implementation pursuant to the optimization of paper plane flights in the videogame Paper Mario: The Thousand-Year Do…☆12Nov 9, 2021Updated 4 years ago
- A portable Celeste Classic C source port for Sega Dreamcast☆13Jan 6, 2025Updated last year
- ☆13Dec 14, 2025Updated 3 months ago
- Defold modding tool☆13Nov 21, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Templates to start a GBA project with the bare minimum number of files☆61Jan 15, 2026Updated 2 months ago
- The assets for Canabalt HaxeFlixel port☆14Feb 7, 2024Updated 2 years ago
- Build DIY a PS2 to OG XBOX controller adapter☆13Mar 26, 2025Updated last year
- A collection of stateless random number generators in C☆33Jun 23, 2024Updated last year
- ARM7 counterpart of the DS CPU tester ARMWrestler☆15Jun 13, 2017Updated 8 years ago
- ☆12Mar 1, 2026Updated last month
- Homebrew enabler for PS Vita☆12Sep 13, 2017Updated 8 years ago