VUEngine / VUEngine-CoreLinks
A versatile, object oriented Nintendo Virtual Boy game engine.
☆34Updated 2 weeks ago
Alternatives and similar repositories for VUEngine-Core
Users that are interested in VUEngine-Core are comparing it to the libraries listed below
Sorting:
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆26Updated last year
- ☆14Updated 5 years ago
- NEXTBasic_MC68000 Compiler + IDE☆11Updated 3 years ago
- A Nintendo 64 Texture Converter☆23Updated 3 years ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆34Updated last year
- Audio player for Game Boy Advance☆42Updated 4 years ago
- Open source N64 library for 3D graphics (WIP)☆17Updated 4 years ago
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆17Updated 3 years ago
- Comprehensive API for Nintendo GBA inspired by HAMLib and HELlib.☆32Updated 2 weeks ago
- A presentation about Nintendo 64 development, given at Inércia 2021☆18Updated 4 years ago
- convert images to NES palette☆47Updated 2 years ago
- A ChoiceScript clone that generates SGDK-compatible C source for the Sega Genesis☆27Updated last year
- Compression and decompression tools for NES, SNES, and Game Boy games by HAL Laboratory☆73Updated 7 months ago
- Nintendo 64 port of SDL 2☆21Updated 2 years ago
- Game engine for the Nintento Game Boy / Nintento Game Boy Color / Analogue Pocket / Mega Duck / Sega Master System / Sega Game Gear☆57Updated last week
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆27Updated 3 years ago
- Simple Super Nintendo ROM image inspection utility☆29Updated last year
- Reverse engineering effort of the NES game Mike Tyson's Punch-Out.☆40Updated 5 years ago
- Sonic Adventure DC Disassembly☆21Updated 12 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Ristar Disassembly☆27Updated 7 years ago
- Full-featured Nintendo Virtual Boy game development application.☆48Updated this week
- Patches and build scripts to make a GCC4 toolchain for the NEC V810 cpu used in the NEC PC-FX and Nintendo VirtualBoy☆18Updated last year
- tool to convert image to NES graphics☆16Updated 2 years ago
- experimental cooperative threading library for embedded ARM in pure C☆20Updated 4 years ago
- A portable Celeste Classic C source port.☆26Updated last year
- ☆27Updated 11 months ago
- The open-source city-building game for Game Boy Advance. Now in Codeberg.☆76Updated last week
- Cuphead prototype running on dreamcast☆46Updated 3 years ago
- Simple VGM player plays non-compressed VGM files directly from the Everdrive GG☆31Updated 4 months ago