☆169Sep 15, 2022Updated 3 years ago
Alternatives and similar repositories for HoYoStudio
Users that are interested in HoYoStudio are comparing it to the libraries listed below
Sorting:
- Modded AssetStudio for Zenless Zero Zone☆55Aug 8, 2022Updated 3 years ago
- Modded AssetStudio for CN unity games☆214Jul 10, 2023Updated 2 years ago
- Modded AssetStudio for HoYo Games.☆22Aug 15, 2022Updated 3 years ago
- ☆11Jan 26, 2021Updated 5 years ago
- Modded AssetStudio for HoYo Games.☆19Oct 13, 2023Updated 2 years ago
- Unity 使用LineRenderer组件制作连线功能☆16Sep 23, 2022Updated 3 years ago
- A package which adds the ability to add metadata to assets in Unity☆17Nov 5, 2024Updated last year
- Modded AssetStudio with new features☆1,250May 11, 2024Updated last year
- 十万同屏,真机测试,slg,ecs☆48Nov 25, 2021Updated 4 years ago
- fork from https://github.com/Razmoth/GenshinStudio.git☆43May 24, 2022Updated 3 years ago
- ☆69Jun 26, 2024Updated last year
- ☆11Sep 6, 2020Updated 5 years ago
- A GPU-Skinning Demo☆31Mar 8, 2020Updated 5 years ago
- Renderdoc Texture Exporter☆61Nov 11, 2025Updated 3 months ago
- Game Source Code 再現☆52Sep 15, 2022Updated 3 years ago
- 可以将 RenderDoc 中导出的 *.csv 数据再次导出到 *.fbx☆53Mar 21, 2024Updated last year
- A genshin-like post processing render feature, based on URP.☆169Dec 9, 2023Updated 2 years ago
- Amplify Shader Editor Tutorial with Universal Render Pipeline☆378Dec 19, 2025Updated 2 months ago
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined asset…☆597Feb 10, 2026Updated 3 weeks ago
- ■■Paused■■ A simple tool to recognize GLSL language then translate to unity shaderlab typed shader☆54Sep 9, 2025Updated 5 months ago
- ☆17Jan 6, 2026Updated last month
- Node graph editor framework focused on data processing using Unity UIElements and C# 4.6☆14Aug 13, 2024Updated last year
- A command line program playing with the cutscenes files (USM) from Genshin Impact.☆769Oct 26, 2025Updated 4 months ago
- A demo for displaying fringe shadow in cel shading by unity☆161Aug 30, 2021Updated 4 years ago
- A movement system made in Unity that attempts to replicate Genshin Impact Movement.☆636Apr 13, 2022Updated 3 years ago
- Character textures, models and mods for a certain anime game.☆1,921May 1, 2025Updated 10 months ago
- 各种工具组件☆14May 11, 2022Updated 3 years ago
- Unity AssetBundle 资源加密☆14Aug 14, 2019Updated 6 years ago
- Unity Native Plugin DLL动态加载卸载工具☆16Nov 22, 2022Updated 3 years ago
- PluginHub是一份加速Unity3D项目开发的代码模板和开箱即用的插件工具。由8年互动软件开发经验的程序员编写。☆62Updated this week
- 一个Unity中可用的顶点密度debug工具,部分调试类型可导出密度信息☆52Mar 27, 2024Updated last year
- ☆91Nov 2, 2024Updated last year
- Genshin Impact partially mapped asset indexes☆71May 18, 2022Updated 3 years ago
- Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.☆932Feb 12, 2025Updated last year
- 简单模仿原神风格化渲染☆29Aug 8, 2023Updated 2 years ago
- AssetStudio的团结版本☆302Jun 4, 2025Updated 8 months ago
- Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MM…☆1,078May 24, 2024Updated last year
- Rule based SpriteAtlas Generator for Unity3D☆15Jan 13, 2024Updated 2 years ago
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for dat…☆744Mar 5, 2024Updated last year