ThomasKomarnicki / GameEventBusLinks
A simple EventBus / MessageBus library in C#
☆48Updated 4 years ago
Alternatives and similar repositories for GameEventBus
Users that are interested in GameEventBus are comparing it to the libraries listed below
Sorting:
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆86Updated 8 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated last week
- Open source Grid Framework for creating grid-based levels easily in Unity 3D☆102Updated 5 years ago
- Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity☆149Updated 6 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆142Updated 2 years ago
- A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make u…☆114Updated 2 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆66Updated 2 years ago
- Save system that is made to co-exist with the component system of Unity.☆117Updated 5 years ago
- A UnityEvent replacement☆134Updated 7 years ago
- An implementation of Singleton pattern for Unity MonoBehaviours.☆68Updated 9 years ago
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆90Updated 4 years ago
- A lightweight finite state machine implementation that supports custom and conditional transitions☆101Updated 6 years ago
- Basic event bus for unity☆90Updated 2 years ago
- Find all unique characters of a csv sorted by their columns☆40Updated 6 years ago
- Dropdown for ScriptableObjects☆45Updated 3 years ago
- Easily bind input events to methods in Unity.☆76Updated 10 years ago
- A collection of 50 tips for Unity (focusing on Mobile) ranging from editor tools to serialization to UI shortcuts.☆101Updated 7 years ago
- Attribute used to support workflows in Unity that rely heavily on object references.☆114Updated 4 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆133Updated 5 years ago
- 🍭 Custom Unity Components that are delightful☆165Updated last year
- List of simple examples showing how you can use UniRx for Unity☆99Updated 9 years ago
- Collection of helpful utilities we use in our Unity projects.☆198Updated 6 years ago
- Utility class for working with StateMachineBehaviours☆42Updated 7 years ago
- Unity project to learn shaders. :)☆63Updated 6 years ago
- Behaviour tree editor for Unity3D☆118Updated 5 years ago
- A barebones C# bootstrap framework for building scalable projects quickly and easily in Unity.☆119Updated 6 years ago
- Zenject 7 - Game example (WIP)☆87Updated 5 months ago
- ☆135Updated 5 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆113Updated last year
- A collection of several tools and code snippets to improve development speed and best practices in the "Unity" game engine.☆105Updated 3 years ago