SpookyIluha / BrewRealityLinks
A bit of a tech demo made with Libdragon unstable, features 128x128 color textures and a fully dynamic sky
☆12Updated 7 months ago
Alternatives and similar repositories for BrewReality
Users that are interested in BrewReality are comparing it to the libraries listed below
Sorting:
- Homebrew 3D brick-breaker game for the N64☆10Updated 5 years ago
- Nintendo 64 port of SDL 2☆18Updated 2 years ago
- Disassembly and ROM info for Final Fantasy III (NES)☆18Updated 3 years ago
- N64 C Syntax Highlighter for Notepad++☆13Updated last year
- A Ghidra loader for Dreamcast, Naomi and Atomiswave memory dumps☆10Updated last year
- Zelda 64 rom decompressor☆11Updated last year
- Disassembly and ROM Info for Final Fantasy II (NES)☆17Updated 2 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- Low-level CPU and register abstractions for the N64 console☆12Updated last year
- Clone of N64 sdk's mild.exe☆25Updated 2 years ago
- Asset pipeline and minimal framework for building N64 games with libultra☆26Updated 3 weeks ago
- N64Brew Game Jam Project☆11Updated 4 years ago
- The support files for N64 Assembly Language Tutorial☆11Updated 7 years ago
- A prototyping decompilation of Banjo-Tooie. DLLs are fully compilable, core/kernel is TODO.☆11Updated last year
- Matching decomp of Pokémon Puzzle League☆22Updated last month
- A port of NXEngine-evo to the N64☆11Updated 11 months ago
- ☆18Updated this week
- ☆17Updated 4 years ago
- A Nintendo 64 Texture Converter☆21Updated 2 years ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆45Updated 2 months ago
- Disassembly of Golden Sun☆17Updated 2 months ago
- WIP lighting engine for sm64 that supports F3DZEX point lights☆16Updated 4 years ago
- printf() and error stacktraces for n64 sdk-based homebrew games running on everdrive64 flashcarts☆19Updated 2 years ago
- Kumi-Daiko Beatoff 64 is a physics-based combat game in which one to four players try to survive endless waves tengu-masks and battle aga…☆10Updated 4 years ago
- Work with 64DD disk images and the files contained therein.☆20Updated 9 years ago
- Decompilation of Aidyn Chronicles: the First Mage on the Nintendo 64.☆31Updated 3 weeks ago
- A few scripts and archives for reverse engineering Nintendo 64 games on Ghidra☆17Updated last year
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆26Updated last year
- Small64 - The first Nintendo 64 4K intro☆28Updated last month
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆16Updated 2 years ago