SlugGlove / Walk-On-Anything
A unity system to walk up any surface based on the grounds normals, similar to the systems used in some areas of mario galaxy
☆18Updated 4 years ago
Alternatives and similar repositories for Walk-On-Anything:
Users that are interested in Walk-On-Anything are comparing it to the libraries listed below
- Unity Gravity System - Super Mario Galaxy style planet and directional gravity!☆42Updated 5 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆42Updated 4 years ago
- A unity controller script for a free running parkour controller, similar to those found in mirrors edge or apex legends☆17Updated 4 years ago
- Fake stop motion effect for Unity☆32Updated 4 years ago
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆36Updated 6 years ago
- https://drive.google.com/drive/folders/1NzA1KPOR-drZ2CZ8CCmfpX_YnsoIHuZV?usp=sharing. This is a 'Super Mario 3D World' Style game created…☆28Updated 4 years ago
- Includes an Inventory, Pickups, Crafting, and Mining as well as a camera and unit controller, and an object spawner for creating environm…☆25Updated last year
- Infinite islands generation☆21Updated 6 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆21Updated 3 years ago
- Training particles effect in Unity☆39Updated 4 years ago
- Unity3D Advanced Character Controller☆23Updated 4 years ago
- Vertex shader that creates a bounce effect in geometry.☆24Updated 9 months ago
- ☆27Updated 4 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- ☆55Updated 9 months ago
- Example project of a hover ship controller that needes only 1 script☆26Updated last year
- ☆18Updated 5 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆36Updated last year
- A powerful, modular first/third person controller for Unity.☆4Updated 2 years ago
- This is a work in progress showcase of my simple multilockon script!☆11Updated 4 years ago
- Try and compare movement types in Unity☆27Updated 5 years ago
- A physically-based Toon Shader for Unity☆21Updated 4 years ago
- A procedural node based tool for Unity engine☆28Updated last year
- #NVJOB Name Generator. Free Unity Asset.☆28Updated last year
- Unity3d Third Person Controller☆30Updated 6 years ago
- ☆44Updated 8 years ago
- Draw a list of Vector3s as a rope, pipe or tube☆22Updated 2 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆28Updated 2 years ago
- A shader and visual effect made in Unity to recreate the remote bomb from Zelda: Breath of the Wild.☆17Updated 3 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆44Updated 4 years ago