SliverySky / mariopuzzle
☆13Updated 3 years ago
Alternatives and similar repositories for mariopuzzle:
Users that are interested in mariopuzzle are comparing it to the libraries listed below
- Documentation: https://stratega.readthedocs.io/en/latest/☆45Updated last year
- Code for "Proximal Distilled Evolutionary Reinforcement Learning", accepted at AAAI 2020☆50Updated 5 months ago
- RL environment replicating the werewolf game to study emergent communication☆19Updated last year
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆116Updated last month
- AGAC: Adversarially Guided Actor-Critic☆48Updated 3 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆81Updated 3 years ago
- Research Into Learning to Generate Game Levels through Play☆31Updated 4 years ago
- Using RLLib and PycoLab to explore intelligent cooperative behavior in sequential social dilemmas☆49Updated 2 years ago
- PAIRED in PyTorch 🔥☆57Updated last year
- 10th Anniversary Edition (Not endorsed by Nintendo)☆104Updated last year
- Open-source code for paper CDT: Cascading Decision Trees for Explainable Reinforcement Learning☆38Updated last year
- An experimental setup for running quality diversity algorithms on GAN latent spaces.☆21Updated 4 years ago
- ☆81Updated 3 years ago
- Interactive GAN evolution of Mario and Zelda levels.☆54Updated last year
- RE3: State Entropy Maximization with Random Encoders for Efficient Exploration☆68Updated 3 years ago
- Combining Evolutionary Algorithms and deep RL in various ways☆100Updated 4 years ago
- Explorer is a PyTorch reinforcement learning framework for exploring new ideas.☆90Updated 4 months ago
- 🏆 gym-cooking: Code for "Too many cooks: Bayesian inference for coordinating multi-agent collaboration", Winner of the CogSci 2020 Compu…☆194Updated 3 years ago
- Repository for the QDgym code. A framework for Quality Diversity optimization benchmark tasks based OpenAI Gym.☆22Updated 3 years ago
- Repository for the PGA-MAP-Elites algorithm. PGA-MAP-Elites was developed to efficiently scale MAP-Elites to large genotypes and noisy d…☆36Updated 3 years ago
- A JAX Implementation of the Twin Delayed DDPG Algorithm☆32Updated 4 years ago
- A reusable framework for successor features for transfer in deep reinforcement learning using keras.☆40Updated 3 years ago
- Standard interface for entity based reinforcement learning environments.☆36Updated 10 months ago
- Code from the paper "Effective Diversity in Population Based Reinforcement Learning", presented as a spotlight at NeurIPS 2020. This is t…☆44Updated 4 years ago
- Playing Mountain-Car without reward engineering, by combining DQN and Random Network Distillation (RND)☆40Updated 5 years ago
- Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning☆98Updated 2 years ago
- A categorised list of Multi-Agent Reinforcemnt Learning (MARL) papers☆48Updated 2 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆101Updated last week
- A Multi-agent Learning Framework☆62Updated 3 years ago
- Hierarchical Self-Play☆21Updated 6 years ago