Study and Implementations of Numerical Algorithms on Apple M1 and A* Devices
☆152Dec 4, 2022Updated 3 years ago
Alternatives and similar repositories for AppleNumericalComputing
Users that are interested in AppleNumericalComputing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆21Oct 3, 2025Updated 6 months ago
- Autogenic differentiation☆51May 31, 2022Updated 3 years ago
- ☆19Dec 27, 2023Updated 2 years ago
- Python CFFI Binding around SuiteSparse:GraphBLAS☆24Apr 20, 2026Updated last week
- ☆39Mar 4, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- This is an enhanced GPU MPM framework with explicit solver☆19Mar 20, 2026Updated last month
- Peter Shirley's Ray Tracing in One Weekend recreated with the new Metal ray tracing API☆18Dec 29, 2022Updated 3 years ago
- Nearly singular quadrature for line integrals in 2D and 3D☆11Dec 5, 2025Updated 4 months ago
- Swift Binding for MuJoCo: https://mujoco.org/☆21Jul 24, 2025Updated 9 months ago
- A little library for using SIMD instructions for x86 and ARM, wrapping Agner Fog's vectorclass for x86 and filling some of its functional…☆17Dec 10, 2021Updated 4 years ago
- Using GNU GCC with MATLAB MEX☆14Nov 20, 2025Updated 5 months ago
- Code for the Siggraph Asia 2020 submission☆46Jan 19, 2021Updated 5 years ago
- A Modern Fortran library for fast, approximate math functions☆17Jan 22, 2023Updated 3 years ago
- The course notes and sample code for the physically based simulation course given in GAMES Xi'an 05/14/2021☆27Sep 28, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- FlashAttention (Metal Port)☆599Sep 22, 2024Updated last year
- ☆27Nov 2, 2012Updated 13 years ago
- Robust Coarse Curved TetMesh Generation☆39Dec 15, 2023Updated 2 years ago
- ☆11Jun 29, 2021Updated 4 years ago
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Jul 21, 2022Updated 3 years ago
- 小彭老师推出 SyCL 2020 课程(施工中,日后会在直播中放出)☆15Sep 3, 2023Updated 2 years ago
- Apple G13 GPU architecture docs and tools☆654May 16, 2025Updated 11 months ago
- Code for GROOT: A Real-Time Streaming System of High-Fidelity Volumetric Videos☆13Jun 21, 2023Updated 2 years ago
- Modes and nodes for high-order discretizations☆25Apr 19, 2026Updated last week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A fast direct solver for surface PDEs☆19Dec 10, 2025Updated 4 months ago
- ☆19Dec 29, 2023Updated 2 years ago
- Tengine 管子是用来快速生产 demo 的辅助工具☆12Jul 15, 2021Updated 4 years ago
- CUDA-based physical renderer☆14Nov 30, 2020Updated 5 years ago
- An example for porting nerual network to vapoursynth.☆13Nov 12, 2024Updated last year
- A Modern C++20 Library of Unified Incremental Potential Contact.☆258Updated this week
- This codebase is a set of libraries to compute N-body interactions governed by the Laplace and Helmholtz equations, to a specified precis…☆29Feb 20, 2025Updated last year
- This a bridge for converting torch,and other AI training framework to C++ speed up infer library,like NCNN and ect☆20Mar 24, 2019Updated 7 years ago
- The official repo for LitAR: Visually Coherent Lighting for Mobile Augmented Reality (IMWUT'22)☆12Oct 21, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Code which write during learning Taichi and GAMES201☆31Nov 18, 2020Updated 5 years ago
- Two-dimensional, high-order, cut cell mesh generator. Simple code to generate embedded boundary grids, where the boundary is a piecewise…☆20Jan 3, 2022Updated 4 years ago
- Library for spline manipulation.☆20Apr 22, 2021Updated 5 years ago
- A GPU Ray Tracer☆50May 15, 2021Updated 4 years ago
- prebuild package for cross compiling riscv☆17Dec 28, 2021Updated 4 years ago
- Real-time Collision Culling of a Million Bodies on Graphics Processing Units. SIGGRAPH ASIA, Dec. 2010☆18Mar 26, 2015Updated 11 years ago
- 🎮 C Bindings/Wrappers for Apple's METAL framework☆196Dec 12, 2023Updated 2 years ago