SeloSlav / medieval-settlement-threejsView on GitHub
Three.js medieval settlement sandbox: procedural hills, forest, and rivers. Curved dirt roads with PBR wear blending, wooden bridges, and junctions. Place mills, quarries, reforesters, and burgage residence zones along road frontage; SpacetimeDB runs economy, labor, and road logistics.
42Jul 14, 2026Updated this week

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