Muster: a hands-on 3D archive of WWII military models. Browse, configure and arrange soldiers, tanks, artillery and aircraft on a diorama display. All models procedurally built in three.js + TypeScript.
☆33Sep 23, 2026Updated last month
Alternatives and similar repositories for muster-ww2
Users that are interested in muster-ww2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Photorealistic first-person gas station at dawn — Three.js, everything procedurally generated, no external assets.☆14Nov 3, 2026Updated last week
- Realistic above, below and half-in water rendered live in the browser (three.js WebGPU + WGSL)☆22Oct 24, 2026Updated 2 weeks ago
- 🚀 Aviator Predictor — unlock the secret behind every flight! This powerful app analyzes patterns and predicts the best moments to act, h…☆36Apr 14, 2026Updated 6 months ago
- ☆52Oct 1, 2026Updated last month
- ☆21Sep 14, 2026Updated last month
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A real-time coastal simulation in Three.js, pairing a shallow-water solver with breaking swells, whitewater, wet sand, spray and shorelin…☆65Sep 19, 2026Updated last month
- Infinite FFT water in CUDA: WebGPU browser demo and native Windows app with shared kernels. Live demo: https://samg-coder.github.io/clear…☆63Oct 4, 2026Updated last month
- ☆44Sep 20, 2026Updated last month
- CUDA-generated FFT ocean, refracted seabed caustics and dynamic Gaussian clouds with Three.js WebGPU☆11Oct 5, 2026Updated last month
- Tideglass Cove is a small coastal world designed to feel peaceful, vivid and alive. Built with Three.js+TSL☆26Sep 15, 2026Updated last month
- Three.js medieval settlement sandbox: procedural hills, forest, and rivers. Curved dirt roads with PBR wear blending, wooden bridges, and…☆11Oct 16, 2026Updated 3 weeks ago
- Instanced grass rendering system using React Three Fiber, custom GLSL shaders, and procedural geometry.☆17Sep 2, 2026Updated 2 months ago
- Infinite procedural islands and a spectral ocean, authored in CUDA and rendered in the browser with WebGPU.☆47Sep 25, 2026Updated last month
- CUDA WebShader mountain river with seeded subsections, waterfalls and free-flight exploration☆17Sep 20, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Raw WebGPU procedural flower field renderer from Inkwell☆38Aug 11, 2026Updated 2 months ago
- Still Water Shader☆15Apr 7, 2025Updated last year
- Browser airboat game in the south Florida backcountry. three.js + Vite, no engine: a 25.6 km streamed swamp with quadtree LOD terrain, re…☆14Sep 8, 2026Updated 2 months ago
- A Destiny-grade FPS-RPG that runs in a browser tab: ten walkable regions, 65 quests, 25 creatures, and every sound synthesised in code. t…☆20Aug 29, 2026Updated 2 months ago
- A highly realistic denim fabric tear sim and a touch of scary surprise☆23Oct 11, 2026Updated 3 weeks ago
- Drop-in runtime prefab to Texture2D pipeline for Unity 6 — static / yaw-rotation / animator-clip thumbnails, async GPU readback, lazy-loa…☆20Jul 12, 2026Updated 3 months ago
- VibeApp is an on-device Android app builder powered by a specialized harness for code generation, build validation, and crash-repair loop…☆33Sep 26, 2026Updated last month
- Interactive Japanese koi pond garden rendered in real time with Three.js — one HTML file, no build step, no assets.☆50Sep 27, 2026Updated last month
- Standalone raw WebGPU procedural grass renderer and benchmark lab☆25Aug 10, 2026Updated 2 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- This Repository will be used by the Concordia Shanghai Swarm Team Club to share & work on different programs for the DJI TT Swarm Kit☆11Dec 19, 2021Updated 4 years ago
- A simple test to batch multiple sprites in a dynamic mesh☆16Apr 14, 2022Updated 4 years ago
- Open source agent for GTM☆17Oct 15, 2026Updated 3 weeks ago
- A skill that teaches an AI agent to operate the Paperclip CLI (paperclipai) end to end — running an instance and an entire AI-agent compa…☆20Jun 10, 2026Updated 4 months ago
- ☆23Jun 8, 2026Updated 5 months ago
- A *completely free* robust volumetric cloud sky, day cycle and weather system for threejs. Comes complete with three skybox options, stan…☆56Sep 13, 2026Updated last month
- Real-time procedural cherry blossom landscape in the browser. Volumetric sky, dynamic weather, endless wind-driven meadow, and a fully ge…☆27Aug 10, 2026Updated 3 months ago
- Game HUD UI kit — one markup, 12 CSS skins. Zero dependencies.☆16Aug 9, 2026Updated 3 months ago
- ☆12May 14, 2026Updated 5 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆12Sep 21, 2023Updated 3 years ago
- a road network construction library for threejs (and svg)☆24Aug 1, 2026Updated 3 months ago
- Agent-first CLI for rapidly generating 3D assets with the official Meshy API.☆18Updated this week
- Experimental compiled KCD1 terrain and material converter for the Kingdom Come: Deliverance II development runtime.☆55Oct 31, 2026Updated last week
- PS2-era street skating in Three.js — a fully generated spot, built with the Genex CLI. Design contract, build log and review harnesses in…☆27Jul 30, 2026Updated 3 months ago
- A procedural Three.js WebGPU recreation of Monica's apartment from Friends.☆29Sep 5, 2026Updated 2 months ago
- Open source skills for GTM☆24Oct 15, 2026Updated 3 weeks ago
Are these results useful?