Script-based extension to Godot's standard Kinematic body with features useful to character controllers
☆20Oct 26, 2020Updated 5 years ago
Alternatives and similar repositories for extended_kinematic_body
Users that are interested in extended_kinematic_body are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A shader for realistic eyeballs in Godot.☆16Feb 27, 2024Updated 2 years ago
- Resource editor launcher addon for Godot 3☆20Mar 15, 2022Updated 4 years ago
- Godot Script Dialogue Generator☆10Aug 4, 2015Updated 10 years ago
- Raycast-based collision viewer for Godot Engine☆20Feb 19, 2023Updated 3 years ago
- Adds support for saving, viewing and editing TextureArray and Texture3D in Godot 3☆22Apr 6, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Python software to construct a simple skin around a wire frame mesh in Blender☆31Nov 5, 2019Updated 6 years ago
- FLOSS cross platform flight simulator☆14May 8, 2021Updated 5 years ago
- A teminal othello (reversi) in Nim.☆11May 2, 2021Updated 5 years ago
- This tutorial will teach you how to build a robust and flexible scene-changing system in your game, complete with animations, sounds, and…☆15Dec 10, 2021Updated 4 years ago
- Turn .kra .psd .ora images into Godot scenes. [v0.3]☆31Oct 19, 2021Updated 4 years ago
- An attempt to recreate this tutorial: http://fire-face.com/personal/water/ in Godot☆25Apr 22, 2019Updated 7 years ago
- A listing of generic GDScripts☆28Feb 1, 2016Updated 10 years ago
- C Wavefront OBJ loader for OpenGL☆12Apr 24, 2021Updated 5 years ago
- An object pool for Godot☆48Jan 31, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- 2D/Cut-Out Rigging and Animation tools for Blender☆52Jun 16, 2025Updated last year
- Godot Measuring Tape☆31Nov 20, 2025Updated 6 months ago
- My shaders for Godot game engine☆76May 15, 2026Updated last month
- New techs workbench☆10Sep 7, 2020Updated 5 years ago
- collection of cc0 sounds ive collected over some time☆43Feb 22, 2024Updated 2 years ago
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints. Moved to V-Sekai/ewbik.☆27Oct 10, 2022Updated 3 years ago
- To get animated models into Godot Properly using a blender script.☆23Jan 19, 2020Updated 6 years ago
- This is a ray marching demo (shader) made with godot.☆11Dec 20, 2020Updated 5 years ago
- ☆18Mar 2, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- a versatile command line Ogre mesh manipulation tool☆12Aug 16, 2022Updated 3 years ago
- GameMaker Studio 2 networking abstraction layer☆12May 28, 2017Updated 9 years ago
- (Blender 2.91+, Unity 2019+) Map and measure 3D surfaces with purpose and clarity.☆13May 11, 2024Updated 2 years ago
- Various examples of how to use the Rainway SDK with .NET☆12Aug 23, 2022Updated 3 years ago
- The latest available Source Engine source code, gathered from a variety of sources☆10Nov 13, 2017Updated 8 years ago
- a table for godot with build in helper and sorter functions☆13Apr 20, 2025Updated last year
- Visual key remapping mod for Minecraft☆26Nov 13, 2023Updated 2 years ago
- DOS Game Engine☆18Apr 24, 2017Updated 9 years ago
- Character synchronization using clientside prediction for Godot 3D network games.☆12Jan 26, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Veins of the Earth incarnation - in Python☆18Jul 1, 2018Updated 7 years ago
- Simple Declarative Language (SDL) for Dart☆10Dec 19, 2019Updated 6 years ago
- GDExtension Bindings for CSharp☆18Jan 28, 2023Updated 3 years ago
- An AI-powered agent utilizing LLMs (e.g., Claude) with Function Calling to automate tasks in Blender. Enhances workflow efficiency by int…☆29Mar 27, 2025Updated last year
- Allows automated moving of data stored in other file attributes into the Primary vertex color channel☆17Apr 23, 2025Updated last year
- A C library to play XM (and MOD) modules on Nintendo DS using only ARM7 resources☆17Jul 31, 2024Updated last year
- Creates location keyframes for selected items based on vertices from a source mesh.☆10Aug 25, 2023Updated 2 years ago