A recreation of Portal 2 on the Alien Swarm branch of Source 1.
☆26Apr 4, 2016Updated 10 years ago
Alternatives and similar repositories for Portal-2
Users that are interested in Portal-2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An attempt to port Half-Life 2 to the cstrike15_src leak☆27Mar 29, 2024Updated 2 years ago
- Source SDK 2013 integration with RmlUi☆21Sep 16, 2025Updated 8 months ago
- ☆27Apr 21, 2018Updated 8 years ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆16Jul 29, 2018Updated 7 years ago
- Port of Portal 1 source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.☆155Mar 29, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- IK Rigged player and view arms models for gmod and hl2☆13Jan 11, 2021Updated 5 years ago
- Game Instructor on Source SDK 2013.☆21Jul 17, 2021Updated 4 years ago
- My mod that adds some new features☆13Apr 26, 2023Updated 3 years ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆20May 2, 2020Updated 6 years ago
- A slimmed down and improved version of the Source SDK 2013 map compile tools☆10Apr 4, 2017Updated 9 years ago
- ☆32Apr 19, 2026Updated last month
- Aurorians's custom version of the Source SDK 2013☆34Apr 21, 2026Updated last month
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆70Oct 13, 2023Updated 2 years ago
- Porting Half-Life 2 base to the Alien Swarm Engine☆28Jun 1, 2015Updated 11 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Another Source Engine Modified Version with some new features.☆42Jun 14, 2022Updated 4 years ago
- MapBase code merge into the SDK2013 MP codebase☆15Dec 5, 2023Updated 2 years ago
- TF2's engine ported to SDK2013MP☆15Sep 28, 2021Updated 4 years ago
- Portal 2 assets converted to use in Source SDK 2013☆27May 14, 2024Updated 2 years ago
- Code written to try and figure out the data files used in Baldur's Gate Dark Alliance for the PS2☆12May 11, 2026Updated last month
- Better launcher for Source Engine game SDKs☆10Apr 16, 2024Updated 2 years ago
- A Rust library for converting Source Engine VMF maps into a generic 3D format.☆21Nov 12, 2025Updated 7 months ago
- ☆10Jul 21, 2024Updated last year
- GPU-accelerated VRAD☆20Sep 17, 2018Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- The Portal 2 In Alien Swarm Engine project repository☆67Oct 3, 2024Updated last year
- Swarm's GameUI on SDK 2013 MP☆19Nov 21, 2023Updated 2 years ago
- Modifications for Half-Life on GoldSrc. Includes active development of Cold Ice Remastered.☆19Updated this week
- ☆35Nov 18, 2018Updated 7 years ago
- Modules for Garry's Mod that add threads through Lua Lanes.☆29May 29, 2023Updated 3 years ago
- Placeholder FGD☆33Dec 4, 2020Updated 5 years ago
- D3ModdingKit swiss army kit for modding Doom 3☆16Jun 1, 2026Updated 2 weeks ago
- Embeds OpenAL inside of the Source Engine, as well as some extra related audio formats and functionality.☆23Dec 29, 2013Updated 12 years ago
- Convert models from GoldSource engine to Source engine with AI☆18Oct 10, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.☆308Jun 4, 2026Updated last week
- A continuation of "The aperture", a Garry's mod addon☆13Dec 5, 2020Updated 5 years ago
- Addon that allows you to change render distance of certain categories of entities on your server☆11Mar 25, 2024Updated 2 years ago
- Create, modify, and export Half-Life/GoldSrc WAD3 files in your browser.☆11Oct 23, 2025Updated 7 months ago
- library for sdk2013 mods to use if they so choose☆23Feb 25, 2025Updated last year
- ☆24Feb 18, 2025Updated last year
- Shader Editor for the Source Engine☆58Jun 21, 2016Updated 9 years ago