RobJellinghaus / NowSound
Low latency audio library for Windows 10, targeted at Unity UWP and desktop apps.
☆37Updated 8 months ago
Alternatives and similar repositories for NowSound
Users that are interested in NowSound are comparing it to the libraries listed below
Sorting:
- portaudio C# binding☆16Updated 8 months ago
- Ogg Vorbis audio encoding library written in C#☆73Updated 2 months ago
- C# class library for finding and using homography matrix.☆24Updated 3 months ago
- C# examples using WebGPU and NativeAOT☆49Updated 2 years ago
- Experimental audio sequencer with .NET Core☆13Updated 7 years ago
- C# library for reading, writing, and manipulating MIDI (*.mid) files.☆98Updated 7 years ago
- .NET binding for nanovg☆28Updated 6 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- This repository contains low-level bindings for OpenXR used in Evergine☆22Updated last week
- A C# library that can synthesize plausible sounds from physics-driven events☆15Updated last year
- audio signal processing library for inguz.*☆26Updated 15 years ago
- A cross platform interop exploration☆19Updated 4 years ago
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 3 weeks ago
- C# SPIR-V disassembler☆23Updated 3 years ago
- C# Wrapper For FMOD Studio☆29Updated 5 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated last month
- RtMidi for .Net Standard☆36Updated 4 months ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated 3 weeks ago
- Import Collada .DAE files into Unity during Runtime. Made for DAUGs 🐶☆10Updated 7 years ago
- A library using ComputeSharp to ray trace render scenes in C#☆15Updated 2 years ago
- Performance of DSP-related code compared between C++ and C# .NET, and in Unity C# with and without IL2CPP translation☆10Updated 6 years ago
- C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#☆8Updated 9 years ago
- HRTF Binaural 3D sound engine for Unity, using Csound as a host via Open Sound Control.☆14Updated 10 years ago
- NWindows is a cross-platform window creation and management library for .NET☆85Updated last year
- Yet another .NET IL to C++ transpiler with concurrent GC☆29Updated 3 months ago
- A realtime C# audio pitch shifter based on S. M. Bernsees phase vocoder that implements an NAudio SampleProvider.☆16Updated 8 years ago
- Implementing support for reading/writing .opus audio files using Concentus☆35Updated 11 months ago
- Low level, mostly safe FFmpeg API wrappers based on FFmpeg.AutoGen.☆14Updated 10 months ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- Output NDI® from your Avalonia application☆14Updated last year