Rob2048 / VectorONELinks
☆18Updated 7 years ago
Alternatives and similar repositories for VectorONE
Users that are interested in VectorONE are comparing it to the libraries listed below
Sorting:
- Completely open-source, reverse-engineered implementation of a tracked device for the SteamVR virtual reality system.☆61Updated 7 years ago
- Schematics and PCB designs for our custom Vive sensors based on a quad op-amp chip rather than discrete transistors.☆24Updated 5 years ago
- Simple Motion Capture based on gyro MPU-9250 and ESP32 in Unreal Engine☆104Updated 2 years ago
- A cheap optical tracking system for room-scale VR and other applications - Moved to https://github.com/AsterTrack/AsterTrack☆66Updated 3 months ago
- C++ example on how to connect to OpenVR as a background process and acquire tracking data and controller states.☆122Updated 2 years ago
- OPENMOCAP: AN OPEN SOURCE SOFTWARE FOR OPTICAL MOTION CAPTURE☆84Updated 11 years ago
- Use your Kinect V2 for animation. Export it to FBX.☆81Updated 9 years ago
- Inertial Measurement Unit (IMU) based full body tracker for Steam VR.☆114Updated last year
- MocapForAll's manual☆36Updated 3 years ago
- Some information about HTC Vive tracking system v2☆31Updated 5 years ago
- Passive optical distributed motion capture system☆29Updated 3 years ago
- Organization Page☆147Updated 2 years ago
- Lighthouse Reverse-Engineered Documentation☆240Updated 7 years ago
- A documentation of VR tools developed for the CASSIE robot☆36Updated 8 years ago
- Sources for OpenXR loader, basic API layers, and example code.☆14Updated 3 weeks ago
- VIVE Tracker Information Wiki☆20Updated 5 years ago
- This is an enhanced wrapper for the already excellent pyopenvr library by cmbruns. The goal of this library is to create easy to use pyt…☆172Updated 4 years ago
- Record and playback OpenVR device tracking/input data☆34Updated 4 years ago
- A sample OpenVR Driver for you to learn from☆234Updated 7 months ago
- OpenVR driver for DIY☆133Updated 2 years ago
- This project is based on OpenNI2, NITE2, and OpenCV2, it will automatically save many skeleton animation clips to bvh files.☆222Updated 6 years ago
- Rigid body tracking with HTC Vive trackers☆47Updated 7 years ago
- A bridge driver to connect SteamVR to other programs and a program to use a hip tracker for locomotion direction.☆81Updated 2 years ago
- Stereolabs ZED - UE4 Plugin☆41Updated 2 years ago
- LiveLink plugin for Unreal Engine (UE) to handle VRPN for camera positioning and rotation☆17Updated 4 years ago
- Arduino and Processng library to interface with the HTC Vive Lighthouse beacons☆75Updated 8 years ago
- A SteamVR powered mocap solution for Unreal Engine☆419Updated last month
- Utilities for using a Vive Tracker without HMD☆83Updated 5 years ago
- A marker-based optical tracking system for VR and MoCap☆23Updated last month
- DIY Wearable IMU Sensor☆38Updated 6 years ago