Rob2048 / VectorONELinks
☆18Updated 8 years ago
Alternatives and similar repositories for VectorONE
Users that are interested in VectorONE are comparing it to the libraries listed below
Sorting:
- Simple Motion Capture based on gyro MPU-9250 and ESP32 in Unreal Engine☆106Updated 3 years ago
- Passive optical distributed motion capture system☆29Updated 3 years ago
- Use your Kinect V2 for animation. Export it to FBX.☆81Updated 10 years ago
- Schematics and PCB designs for our custom Vive sensors based on a quad op-amp chip rather than discrete transistors.☆24Updated 5 years ago
- Stream api and protocol for realtime 3d data☆21Updated last week
- OPENMOCAP: AN OPEN SOURCE SOFTWARE FOR OPTICAL MOTION CAPTURE☆84Updated 11 years ago
- C++ example on how to connect to OpenVR as a background process and acquire tracking data and controller states.☆122Updated 3 years ago
- An Open Souce Development board for the TS4231☆15Updated 3 years ago
- Inertial Measurement Unit (IMU) based full body tracker for Steam VR.☆122Updated 2 years ago
- Stereolabs ZED - UE4 Plugin☆41Updated 2 years ago
- Completely open-source, reverse-engineered implementation of a tracked device for the SteamVR virtual reality system.☆65Updated 8 years ago
- Render video content to texture via appsink node☆50Updated 4 years ago
- A cheap optical tracking system for room-scale VR and other applications - Moved to https://github.com/AsterTrack/AsterTrack☆67Updated 6 months ago
- A sample OpenVR Driver for you to learn from☆234Updated 10 months ago
- Organization Page☆150Updated 3 years ago
- A marker-based optical tracking system for VR and MoCap☆28Updated this week
- C interface API to the Unreal Live Link Message Bus API☆46Updated this week
- OpenVR driver for DIY☆136Updated 2 years ago
- MultiKinect: Skeleton tracking based on multiple Microsoft Kinect sensors☆35Updated 12 years ago
- ☆23Updated 4 years ago
- A bridge driver to connect SteamVR to other programs and a program to use a hip tracker for locomotion direction.☆85Updated 2 years ago
- MIREVI MotionHub (MMH) is a middleware for merging body tracking data from different systems into one coordinate space in real-time in or…☆38Updated last year
- Sources for OpenXR loader, basic API layers, and example code.☆14Updated last week
- Multicamera Calibration + Pose Estimation --> Open Source Motion Capture☆362Updated this week
- The arduino code for one of my other projects, where i try to emulate Vive controllers with Leap Motion, and an Arduino based custom buil…☆23Updated 8 years ago
- This project is based on the official Kinect SDK example, it will automatically save many skeleton animation clips to bvh files.☆39Updated 9 years ago
- This project is based on OpenNI2, NITE2, and OpenCV2, it will automatically save many skeleton animation clips to bvh files.☆226Updated 7 years ago
- This repository is an example on how to implement an Open VR driver that sends joystick and/or trackpad input to Open VR.☆74Updated 3 years ago
- OpenVR Drivers for Project Northstar☆17Updated 5 years ago
- Starter project for tethered PCVR passthrough with Meta headsets☆17Updated 2 years ago