iGKernel / ResolutionManagerPluginLinks
This plugin will create a button (Resolution) in canvas editor (2D main page) which allow you to manage game test resolutions and switch between them very quickly from predefined lists.
☆19Updated 5 years ago
Alternatives and similar repositories for ResolutionManagerPlugin
Users that are interested in ResolutionManagerPlugin are comparing it to the libraries listed below
Sorting:
- A data editor plugin for the Godot game engine☆46Updated 6 years ago
- Convert Godot scene branches into C++ engine-side code☆38Updated 4 years ago
- A silly plugin to help you solve the most impossible of problems with your projects!☆24Updated 3 years ago
- CSG Export Plugin for GodotEngine☆56Updated 2 years ago
- Godot Plugin to Assist with Snapping Objects together based on their vertex.☆23Updated 5 years ago
- Lighting Tools for Godot☆29Updated 2 years ago
- libccd GDNative module for Godot☆67Updated 3 years ago
- Godot graphics demo☆48Updated 4 years ago
- An extension for SHADERed that adds support for Godot's shader language☆59Updated 5 years ago
- Mesh splitting and merging script for Godot☆53Updated 3 years ago
- A set of GDScript EditorScript and EditorPlugins tools that automate boring tasks on Godot Engine.☆67Updated 2 years ago
- Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.☆33Updated 4 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 4 years ago
- Demonstration project for the Level of Detail (LOD) Godot 3.x add-on☆43Updated 3 years ago
- Plug-n-play GDNative Support for Godot-engine☆55Updated 4 years ago
- A benchmarking project for Godot 3.1 2D Lighting and Shadows.☆28Updated 6 years ago
- Modifiers plugin for the Godot Engine☆60Updated 2 years ago
- Fixed timestep interpolation helper nodes for Godot, 3D and 2D as a c++ module☆31Updated 4 years ago
- Kenney's particle pack, packaged for quick use in Godot☆67Updated 4 years ago
- An addon for Godot 3.4, written completely in GDScript, that gives GDScript some extra functionality.☆26Updated 3 years ago
- ☆87Updated 4 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- I have created some basic shaders. These shaders are able to mix to any pictures. Please check out these demonstrations.☆29Updated 4 years ago
- ☆93Updated 2 years ago
- Demo project for Waterways add-on☆66Updated 4 years ago
- Visually edit and store Vector2/3 core data types as resources in Godot Engine.☆20Updated 5 years ago
- A simple motion trail renderer written in GDScript.☆70Updated 4 years ago
- A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.☆44Updated last year
- Quake-style console for your Godot projects☆37Updated 5 years ago
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆26Updated 8 years ago