RiotGames / rtce-serverLinks
Rising Thunder Community Edition Server
☆97Updated 2 years ago
Alternatives and similar repositories for rtce-server
Users that are interested in rtce-server are comparing it to the libraries listed below
Sorting:
- OnlineSubsystem interface implementation for GOG Galaxy platform☆42Updated 5 months ago
- SDK for integrating mod.io into your game - a modding API for game developers☆80Updated last year
- A Megaman Battle Network project that I worked on occasionally. Made from scratch with SFML and Thor in C++.☆5Updated 5 years ago
- Source code of Gravity Bone (2008)☆88Updated 5 years ago
- Engine to convert NES games into 3D☆71Updated 7 years ago
- Two Tribes' 2D-focused game engine, used to make RIVE and Toki Tori 2+☆124Updated 3 years ago
- WindEditor is a tool for viewing and modifying Legend of Zelda: The Wind Waker maps.☆50Updated 10 years ago
- Source code of tactical space game Flotilla (2010)☆180Updated last year
- Source code of Thirty Flights of Loving (2012)☆115Updated last year
- Ryzom Core graphics asset repository. Requires Git LFS extension. Please be reminded that LFS bandwidth is limited. Download a copy from …☆30Updated 4 years ago
- This repo holds ggpofba source from ggpo.net, as well as updates and info for building it.☆28Updated 10 years ago
- Graphical interface for uploading projects to itch.io☆40Updated last year
- Fix for SFV's online timing desync/one sided rollback bug☆148Updated 5 years ago
- One-click source control & compile tool☆16Updated 3 years ago
- Open-source Unity re-implementation☆51Updated 8 years ago
- A WIP map editor for Battlefield: Bad Company 2☆43Updated 4 years ago
- ☆35Updated 3 years ago
- The Steam "Big Picture" Daisywheel ported to JS and CSS. Supports Gamepad API.☆98Updated 5 years ago
- A suite to Create and Apply patches to application and games.☆48Updated 2 years ago
- Unofficial ggpo server (re)implementation☆130Updated 6 years ago
- Older version of FMM, a mod manager for ElDewrito 0.6. See https://github.com/Clef-0/FMM for rewritten version.☆24Updated last year
- C bindings for Steamworks☆121Updated 4 years ago
- ☆332Updated 2 years ago
- ☆26Updated 10 years ago
- A Fork of the Just Cause 3 tools by Rick Gibbed☆22Updated 9 years ago
- An example fighting game demonstrating how to implement rollback based netcode.☆83Updated 4 years ago
- Level editor for DS1/DS3/Bloodborne/Sekiro☆139Updated 5 years ago
- DashEngine is a Sonic Engine/Framework for Unreal Engine 4☆81Updated last year
- A tutorial for manipulating the rendering of a game (generally to increase its quality) if you only have a binary available☆148Updated 8 years ago
- Automatically exported from code.google.com/p/gta2net☆21Updated 10 years ago