poliva / pyqtggpoLinks
Cross platform (Linux, MacOSX, Windows) GUI client for FightCade
☆132Updated 4 years ago
Alternatives and similar repositories for pyqtggpo
Users that are interested in pyqtggpo are comparing it to the libraries listed below
Sorting:
- Unofficial ggpo server (re)implementation☆130Updated 6 years ago
- Cross platform (Linux, MacOSX, Windows) GUI client for GGPO.net☆49Updated 10 years ago
- Fightcade FBNeo☆80Updated this week
- a simple training mode for multiple games on the fbneo platform☆62Updated last year
- Fix for SFV's online timing desync/one sided rollback bug☆148Updated 5 years ago
- Multiplayer/netplay for 2D Fighter Maker games.☆21Updated 7 years ago
- ☆77Updated 7 years ago
- Q-Gears is an RPG engine for games like Squaresoft's Final Fantasy 7, 8, 9, or Xenogears. It is designed to be cross-platfrom and run on …☆134Updated 8 years ago
- KoF Combo Hitbox Viewer☆31Updated 6 years ago
- DirectInput support for Street Fighter 5 PC☆64Updated 2 years ago
- Beehive: A complete content tool for the SEGA Mega Drive (and soon to be more)☆82Updated 4 months ago
- RetroAchievements.org standalone emulators☆66Updated 5 years ago
- debug-oriented fork of bsnes☆342Updated 3 months ago
- Git mirror of Mednafen - untouched - for diff purposes☆46Updated 11 months ago
- A simple program written in python and built on pyglet, used to display fightstick inputs on screen for streaming and testing purposes☆37Updated 6 months ago
- Training Scripts for VSAV - Fightcade2☆19Updated 8 months ago
- Bug fix patches and tools for Genso Suikoden II☆66Updated 3 years ago
- [DEPRECATED] A nullDC launcher & distribution optimized for peer-to-peer online gaming on the NAOMI/Atomiswave platform☆25Updated 2 years ago
- Deprecated port of Final Burn Alpha to Libretro (v0.2.97.43).☆61Updated 6 years ago
- GGPO client for Linux and Mac OS X☆25Updated 10 years ago
- fork of byuu's bass assembler☆175Updated last year
- Genesis development environment for Linux.☆215Updated 4 years ago
- A Networking Library for Games☆32Updated 11 years ago
- An example fighting game demonstrating how to implement rollback based netcode.☆83Updated 4 years ago
- Defeat autocreated huge battleships☆72Updated 3 years ago
- Collaborative work on reverse-engineering Shining Force II, and source of main project SF2DISASM (see website link)☆27Updated last year
- NullDC Netplay Launcher BEAR (Beat Em All Raw)☆128Updated 3 years ago
- An open-source, SDL based, game engine to replicate old style NES games, mostly Megaman ones, and an editor made with Qt, for custom grap…☆84Updated 4 months ago
- Extract assets from Street Fighter 30th Anniversary Collection☆43Updated 5 years ago
- GameBoy Developer's Kit (GBDK) 2.96a from 2002 tuned so it can be compiled on a modern system (Ubuntu 24.04 LTS, 22.04 LTS, 20.04 LTS).☆87Updated 8 months ago