โ18Nov 3, 2024Updated last year
Alternatives and similar repositories for Slime_simulation
Users that are interested in Slime_simulation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Just another C++ Vulkan Game Engineโ18Jul 11, 2024Updated 2 years ago
- ๐ซ A tool for rendering academically flavored markdown.โ10Jan 30, 2023Updated 3 years ago
- New environment for simulating Arduino.โ17Jun 20, 2023Updated 3 years ago
- Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.โ14Dec 10, 2020Updated 5 years ago
- Unity compute shader implementation of andy Lomas growth algorithmโ13Aug 5, 2019Updated 6 years ago
- Virtual machines for every use case on DigitalOcean โข AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- โ12Dec 23, 2022Updated 3 years ago
- An implementation of WaveNet using PyTorch & PyTorch Lightningโ13Apr 23, 2020Updated 6 years ago
- Educational Verilog CPU Implementations of a Tiny Instruction Setโ14Oct 22, 2019Updated 6 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.โ16Sep 15, 2019Updated 6 years ago
- An example program using the Bfxr API.โ32Oct 22, 2019Updated 6 years ago
- Port of the old Stylistic Fog Effect (Height fog + distance Fog) for Universal Render Pipelineโ10Mar 14, 2020Updated 6 years ago
- This is the home page of the finite element application ObjectiveFrameโ27May 22, 2026Updated 2 months ago
- GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7โ14Jun 24, 2019Updated 7 years ago
- A runtime object scattering/vegetation authoring, streaming and rendering tool for Unity optimised for instanced rendering a very large nโฆโ18Dec 3, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer โข AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A Plotly Dash wrapper for React Calendar Timelineโ18Dec 7, 2025Updated 7 months ago
- ๅบไบUnity3d็่ตๆบ็ฎก็ๆถๆโ13Apr 7, 2017Updated 9 years ago
- Unity_SeparableSubsurfaceScatterโ22May 26, 2018Updated 8 years ago
- Unity Screen Space Ray Traced Depth of Fieldโ24Mar 9, 2018Updated 8 years ago
- Stroke-Based Rendering in Unityโ15Nov 23, 2019Updated 6 years ago
- โ17Aug 16, 2018Updated 7 years ago
- โ16Jan 31, 2021Updated 5 years ago
- A tutorial project recreating the core gameplay mechanic from The Case of the Golden Idolโ20Sep 10, 2024Updated last year
- Custom extensions for the Unity MapMagic assetโ22Jan 5, 2017Updated 9 years ago
- Managed Database hosting by DigitalOcean โข AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Some brdf shaders for Disney BRDF Explorerโ18Oct 11, 2017Updated 8 years ago
- Implementation of Donner & Jensen's "A Spectral BSSRDF for Shading Human Skin" in PBRTโ19Apr 23, 2015Updated 11 years ago
- Yoga layout & nodes inspection with Dear ImGuiโ26Jul 10, 2023Updated 3 years ago
- Project for bachelor's thesis "Procedural City Generation Tool With Unity Game Engine" by Henri Viitanenโ27Jul 15, 2016Updated 10 years ago
- C++20 Memory Allocator libraryโ38Apr 30, 2025Updated last year
- โ33Jan 17, 2023Updated 3 years ago
- Artificially synthesising data for audio segmentation to improve music-speech detectionโ17Jul 7, 2021Updated 5 years ago
- A shader that simulates atmospheric scattering and its effect on clouds.โ22Sep 7, 2015Updated 10 years ago
- A library for building finite difference simulationsโ36Apr 22, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean โข AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- โ20Sep 18, 2018Updated 7 years ago
- โ22Aug 17, 2022Updated 3 years ago
- This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.โ21Feb 9, 2024Updated 2 years ago
- A Julia package to handle spherical harmonic functionsโ31Jun 4, 2026Updated last month
- โ25Jun 12, 2022Updated 4 years ago
- โจ Build powerful and flexible heterogeneous portfolios and blogs for polyglot engineers & artists that like to specialize in a variety ofโฆโ40Feb 4, 2023Updated 3 years ago
- A sand 'physics' demo in Unityโ21Jun 17, 2019Updated 7 years ago