ProfJski / ArtColors
Intuitive color mixing in a subtractive Red-Yellow-Blue color space. A traditional art school color wheel and palette selector for triadic, split-complementary and tetradic color harmonies. RGB-to-RYB conversion with simple formulas. Built with RayLib.
☆55Updated 3 years ago
Alternatives and similar repositories for ArtColors:
Users that are interested in ArtColors are comparing it to the libraries listed below
- ☆41Updated 7 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆105Updated 2 years ago
- A backup of all public WebGL fragment shaders that I have published on Shadertoy.☆38Updated 10 months ago
- Automatically exported from code.google.com/p/signed-distance-field-font-generator☆18Updated 8 years ago
- Collection of polygon data in various formats for testing computational geometry algorithms.☆47Updated 4 years ago
- fontpage texture generator for use in shaders☆20Updated 8 years ago
- library to generate 2D/3D geometries☆98Updated last year
- Raytracing 3D Fractals via OpenCL☆15Updated 7 years ago
- A voxel fluid simulator implemented in Processing☆36Updated 4 years ago
- semantic, procedural, non-destructive vector modelling☆46Updated 4 months ago
- A Pixel Art Remastering Tool using classic algorithms☆54Updated 7 years ago
- Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library☆69Updated 2 years ago
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆97Updated last year
- A JS / WebGL Cellular Automata engine☆23Updated 6 years ago
- uTracker: A mod music tracker☆20Updated 4 years ago
- Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.☆47Updated 3 years ago
- using C, no external dependencies☆75Updated 11 months ago
- Copy of dithering code by Brent Werness (Koloth) invented for Obra Dinn☆29Updated 8 years ago
- Procedurally generated alchemy circles☆59Updated 5 years ago
- An interpolating spline based on spirals☆51Updated 5 years ago
- Make your own custom ScreenSaver in linux using GlslViewer☆47Updated 3 years ago
- Transform your photos into pixel art☆91Updated this week
- Procedural Generation Experiments☆103Updated 4 years ago
- Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimi…☆105Updated 2 years ago
- Offline font tuning/bitmap generation via shaders☆78Updated 4 years ago
- Building a Desktop tool for experimenting with GLSL shaders☆19Updated 4 months ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- Procedural Generation of Realistic-looking Rocks using Geological and Visual Clues☆27Updated 2 years ago
- Performant 2D strange attractors plotter☆31Updated 7 months ago
- Render a ShaderToy script directly to a video file. (added FrameBuffers support)☆55Updated 9 months ago