PrimeDecomp / retrotool
Tools for working with Retro game formats. Currently only supports Metroid Prime Remastered.
☆15Updated 9 months ago
Alternatives and similar repositories for retrotool:
Users that are interested in retrotool are comparing it to the libraries listed below
- Decompilation of the RVL SDK☆22Updated last year
- A decompilation of SADX's cutscenes.☆28Updated 10 months ago
- Mod manager for the Paper Mario decompilation☆23Updated 11 months ago
- A decompilation effort for Super Mario 3D World + Bowser's Fury☆19Updated 4 months ago
- A decompilation of Tom and Jerry War of the Whiskers brought to you by one dude☆14Updated last year
- Nintendo SARC archive reader and writer☆23Updated 8 months ago
- In-progress decompilation of mischief makers for the N64.☆31Updated 2 weeks ago
- A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format☆20Updated last year
- Retro League GX is a clone of Rocket League made with the Octave game engine.☆51Updated 6 months ago
- A source-level GameCube & Wii compatibility layer☆64Updated last year
- An editor for Super Mario Galaxy 1 and 2.☆32Updated 3 years ago
- Library for recent Nintendo EAD formats in first-party games☆37Updated 2 months ago
- A decompilation of Bomberman Hero (US).☆36Updated last week
- Convert Super Mario 64 GameShark codes to SM64 PC port patches☆18Updated 2 years ago
- Gotta match 'em all☆66Updated last week
- A decompilation of the n64dd file in Ocarina of Time☆15Updated 5 months ago
- ☆45Updated 2 years ago
- Viewer and editor for files of DS(i) games☆51Updated 6 months ago
- Mario Party 1 US Decomp☆33Updated 2 weeks ago
- A template for creating Nintendo Switch code mods using Rust☆16Updated 9 months ago
- Extracts assets from NVIDIA Shield iQiyi Nintendo games.☆19Updated 5 years ago
- A cargo subcommand for working with Skyline plugins written in Rust☆30Updated last month
- For FDGH files from HAL Laboratory games☆17Updated 7 months ago
- Decompilation of The Legend of Zelda: Ocarina of Time 3D☆37Updated last week
- Decompilation of agl, a C++ library for first-party Nintendo games that is used for graphics, lighting and parameter utils (AAMP)☆36Updated last month
- ☆18Updated 2 years ago
- Nintendo Switch Network mitm sysmodule☆20Updated 2 months ago
- Interactive Demo Disc List for GameCube☆16Updated 4 years ago
- Project moved to https://github.com/aboood40091/NSMBU-Haxx-Rewrite☆19Updated last year
- GC/Wii PowerPC disassembly & decompilation tools. Unlikely to see any updates outside of bug fixes, check out encounter/decomp-toolkit in…☆27Updated 10 months ago