A model application for Super Smash Bros Ultimate
☆44Sep 27, 2023Updated 2 years ago
Alternatives and similar repositories for StudioSB
Users that are interested in StudioSB are comparing it to the libraries listed below
Sorting:
- A quick and dirty file extractor for Smash Ultimate's ARC file☆25Oct 19, 2021Updated 4 years ago
- A library for dealing with SSBH rendering format☆30Dec 8, 2022Updated 3 years ago
- Reading and writing SSBH file formats in Rust☆10Jan 12, 2026Updated 2 months ago
- A cross-platform file browser and extractor for Smash Ultimate's data.arc file.☆40Dec 29, 2025Updated 2 months ago
- A personal tool for game model research and converting☆28Mar 27, 2024Updated last year
- Command line tool for working with nus3audio files rewritten in rust☆15Dec 6, 2021Updated 4 years ago
- Mod downloader and manager for Super Smash Bros Ultimate☆56Dec 8, 2022Updated 3 years ago
- Project TUSSLE - Overdrive Edition☆15Aug 13, 2020Updated 5 years ago
- ☆16Feb 17, 2024Updated 2 years ago
- Script to add songs to Smash Ultimate. Based on soneek research☆41Jan 25, 2024Updated 2 years ago
- Various tiny fixes for Persona 4 Golden (Steam)☆12Jul 20, 2021Updated 4 years ago
- Persona 3 Reload Project recreation☆13Feb 2, 2024Updated 2 years ago
- A Smash Ultimate computer vision project that reads live game data in a low resource costing way☆10Feb 28, 2026Updated 3 weeks ago
- A tool for creating working P4G custom models☆13Aug 4, 2023Updated 2 years ago
- Thumbnail Generator for VODs for Smash Bros game (and others)☆15Jun 16, 2024Updated last year
- View, edit, and validate models for Smash Ultimate☆44Nov 19, 2025Updated 4 months ago
- A Switch homebrew application for installing mods for Smash Ultimate☆82Sep 3, 2024Updated last year
- PS3 C code injection framework☆22Sep 6, 2021Updated 4 years ago
- A tool for encrypting\decrypting BFTTF\BFOTF from\to TTF\OTF☆18Jan 15, 2021Updated 5 years ago
- A library that assists with reading/writing HSD DAT files☆65Mar 11, 2026Updated last week
- Everything I've done for Splatoon, ranging from simple tutorials to sought-after codes. Join my Discord: https://discord.gg/yGG3zNC☆12Aug 3, 2017Updated 8 years ago
- Ultimate Stream Tool!☆16Mar 8, 2022Updated 4 years ago
- Replay analysis software suite for Super Smash Bros. Ultimate☆14Aug 5, 2024Updated last year
- Labels for Super Smash Bros. Ultimate's parameter files.☆30Dec 18, 2025Updated 3 months ago
- Library containing utilities for working with file systems used in Atlus games☆14Jul 9, 2020Updated 5 years ago
- Yet Another Mario Kart Clone - A clone of a Mario Kart game using OpenGL.☆12Jan 23, 2021Updated 5 years ago
- Open Source Editor of Smash 4 Filetypes☆152May 24, 2025Updated 9 months ago
- Smash Ultimate material and rendering information☆21Feb 25, 2026Updated 3 weeks ago
- Pack de ressource Solarus pour les graphismes Gameboy de The Legend of Zelda☆14Apr 3, 2020Updated 5 years ago
- XNCP/YNCP UI Editor☆16Nov 15, 2023Updated 2 years ago
- An environment for runtime hooking/code patching within Super Smash Bros Ultimate☆284Aug 7, 2025Updated 7 months ago
- JStudio is a collection of classes for working with the J* tools found in Nintendo's Legend of Zelda: Wind Waker.☆12Mar 11, 2021Updated 5 years ago
- Texture conversion utilities for Smash Ultimate☆17Jan 19, 2026Updated 2 months ago
- Archive (un)packer for games developed by Preapp Partners, including the PC ports of Persona 4 Golden and the Neptunia games.☆20May 18, 2021Updated 4 years ago
- A toolkit for audio-related tasks in SMS.☆15Apr 27, 2019Updated 6 years ago
- Experimental BNTX texture extractor☆20Dec 13, 2020Updated 5 years ago
- Compiler & decompiler for Unreal Engine Kismet Blueprints☆31Jul 12, 2024Updated last year
- Recompilable version of Super Smash Bros. Melee 1.02 based on the LibOGC project.☆94Jul 19, 2020Updated 5 years ago
- Wario Land 3 Randomizer☆16Jan 18, 2025Updated last year