Peter-black / SuperCrateBox-GBA
A simplified clone of Super Crate Box for the GBA
☆22Updated 8 years ago
Alternatives and similar repositories for SuperCrateBox-GBA:
Users that are interested in SuperCrateBox-GBA are comparing it to the libraries listed below
- Basic hello-world example for GameBoy using rgbds☆42Updated 10 years ago
- A custom 3D voxel space engine tech demo for the GameBoy Advance☆36Updated 6 years ago
- Minesweeper for the Nintendo Gameboy☆32Updated 6 years ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Updated 2 years ago
- MML to Game Boy parser and driver☆42Updated 10 months ago
- Kirby's Dream Course / Kirby Bowl level editor (C++ / Qt)☆57Updated 5 years ago
- A RPG for the Game Boy Color -- WARNING: code base is very broken, I do not recommend re-using any code from here☆56Updated 2 years ago
- GBDK sound sample fixed☆73Updated 4 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆25Updated 2 years ago
- A general-purpose game engine for the Nintendo® Game Boy Advance™☆28Updated 7 years ago
- A version of Snake for Game Boy☆19Updated last year
- Gameboy boilerplate to get started quickly☆30Updated 4 years ago
- Game Boy demo for Skrolli Party 2017.☆27Updated 6 years ago
- Pimpmobile - music playback for the Nintendo Game Boy Advance☆24Updated 2 years ago
- ☆31Updated 8 months ago
- GameBoy Advance dungeon crawling game☆20Updated 2 years ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆33Updated 9 months ago
- Gameboy platformer written in assembly☆17Updated 5 years ago
- Convert graphics for GameBoy Color development and adjust palette on real hardware to achieve best results.☆27Updated last year
- A puzzle game for GB and GBC.☆29Updated last month
- Source code for Lizard NES game (demonstration)☆45Updated 5 years ago
- Scalable music engine for NES games☆72Updated 5 months ago
- A 2D golf game for the NES.☆68Updated 2 years ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆30Updated 5 years ago
- A spiffy, batteries-included, lean, yet powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆52Updated 2 weeks ago
- A GameBoy assembly game☆17Updated 9 years ago
- Final Fantasy 1 disassembly set up with the MMC5 mapper and lots of QOL changes☆19Updated 2 years ago
- Snake game for Nintendo Gameboy written in C☆31Updated 7 years ago
- Gameboy Game Quickstart☆12Updated last year
- Test framework for libugba☆41Updated 2 years ago