PereViader / ManualDiLinks
Lightweight C# dependency injection library without reflection. Works seamlessly in both Unity3d and plain C# projects
☆45Updated 2 weeks ago
Alternatives and similar repositories for ManualDi
Users that are interested in ManualDi are comparing it to the libraries listed below
Sorting:
- ☆85Updated 3 weeks ago
- DI Container forged for game development☆70Updated last month
- Component-like structures for your ScriptableObjects!☆51Updated last year
- A Unity package for handling advanced 25-slice sprites.☆179Updated last month
- NSubstitute is designed as a friendly substitute for .NET mocking libraries.☆98Updated last year
- ☆124Updated last year
- (Unity) Editor tool for SerializeReference☆128Updated last week
- Create a serializable dictionary in Unity with all necessary error detections☆90Updated 2 months ago
- UniState is a modern, high-performance, scalable state machine package for Unity.☆159Updated last month
- Enhance your scene loading experience with Unity.☆118Updated last week
- A Unity toolkit that allows easy editor customization with simple C# attributes.☆138Updated this week
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆136Updated 2 years ago
- UI Image Sprite Swap Morph effect for Unity☆217Updated 3 months ago
- ☆99Updated 11 months ago
- A better replacement for UnityEvents☆136Updated last year
- Trigger Unity animations entirely through script - Complete Edition☆96Updated last year
- Auto attach components in inspector☆135Updated 3 years ago
- Generic UnityEngine.Objects☆174Updated 2 years ago
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆171Updated 7 months ago
- Improved Unity C# Timers that run as a Player Loop System☆150Updated 4 months ago
- Coloured animated progress bar made in Unity, with Shader Graph.☆138Updated last year
- Fast object pool for Unity☆96Updated last year
- Timeline component for DOTween Pro☆187Updated last month
- Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter☆216Updated 2 months ago
- A synchronous event bus for Unity, using strictly typed events and generics to reduce runtime overhead.☆99Updated 3 months ago
- An open source tool for object destruction simulation in Unity☆114Updated 4 months ago
- Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.☆145Updated 3 weeks ago
- Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.☆151Updated last year
- ☆70Updated 8 months ago
- Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.☆159Updated 3 months ago