PereViader / ManualDi
Lightweight C# dependency injection framework without reflection. Works seamlessly in both Unity3d and plain C# projects
☆19Updated this week
Alternatives and similar repositories for ManualDi:
Users that are interested in ManualDi are comparing it to the libraries listed below
- UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.☆86Updated last year
- Useful system for visualizing continuously changing data with graphs.☆44Updated 4 months ago
- Asynchronous screen transition/navigation for Unity.☆53Updated 2 months ago
- Unity Attributes☆78Updated 7 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.☆56Updated 5 months ago
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated last year
- Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System and Odin Inspector☆20Updated last week
- A tool to update the Roslyn compiler and C# language versions for a Unity installation.☆64Updated 2 months ago
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆44Updated last year
- Unity editor tool for quickly changing the game's color palette☆66Updated last year
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆40Updated last year
- An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !☆87Updated 5 months ago
- Bringing clarity to Unity's Addressables system☆34Updated last year
- A simple and intutive Audio Middleware for Unity☆47Updated this week
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆38Updated last week
- A hexagonal grid layout group for Unity.☆65Updated 10 months ago
- ☆49Updated this week
- ☆56Updated 4 months ago
- Generates "UxmlFactory" and "UxmlTraits" source code for a custom VisualElement☆40Updated 8 months ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆54Updated last year
- Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers☆39Updated 7 months ago
- Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...☆59Updated last year
- UnityEvents drawer with collapsing, reordering and compact UX☆83Updated 3 years ago
- Create drop-down lists which can contain objects of any type with one simple attribute☆11Updated 4 years ago
- Code-driven component injection toolkit for Unity.☆86Updated last year
- Unity package. Fully cross-platform Behavior Tree.☆49Updated last month
- A set of Unity attributes to automate your workflow.☆36Updated last year
- A simple fluent extension for UIToolkit in Unity3D.☆29Updated last year
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆50Updated 2 years ago